diff API/Factories/Xml/WarFoundryXmlSystemFactoryTest.cs @ 67:d3191c44f163

Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type * Add first system factory tests for stats sets
author IBBoard <dev@ibboard.co.uk>
date Sun, 04 Jul 2010 15:05:00 +0000
parents
children a82f164e26e3
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/API/Factories/Xml/WarFoundryXmlSystemFactoryTest.cs	Sun Jul 04 15:05:00 2010 +0000
@@ -0,0 +1,41 @@
+//  This file (WarFoundryXmlSystemFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2010 IBBoard
+// 
+//  // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
+using System;
+using NUnit.Framework;
+using System.IO;
+using IBBoard.WarFoundry.API.Objects;
+using NUnit.Framework.SyntaxHelpers;
+
+namespace IBBoard.WarFoundry.API.Factories.Xml
+{
+	[TestFixture()]
+	public class WarFoundryXmlSystemFactoryTest
+	{
+		[Test()]
+		public void TestGettingDefaultStatsIDFullyLoadsGameSystem()
+		{
+			GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-system-factory/valid-default-stats-one-stats-set.systemx"));
+			Assert.That(system.IsFullyLoaded, Is.False);
+			string temp = system.StandardSystemStatsID;
+			Assert.That(system.IsFullyLoaded, Is.True);
+		}
+		
+		[Test()]
+		public void TestValidDefaultStatsIDLoadsCorrectly()
+		{
+			GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-system-factory/valid-default-stats-one-stats-set.systemx"));
+			Assert.That(system.StandardSystemStatsID, Is.EqualTo("defaultStats"));
+			Assert.That(system.SystemStats, Has.Length(1));
+		}
+		
+		[Test()]
+		public void TestValidDefaultStatsIDLoadsCorrectlyWithMultipleStatsSets()
+		{
+			GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-system-factory/valid-default-stats-multiple-stats-set.systemx"));
+			Assert.That(system.StandardSystemStatsID, Is.EqualTo("defaultStats"));
+			Assert.That(system.SystemStats, Has.Length(2));
+		}
+	}
+}
+