Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
view API/Factories/Xml/WarFoundryXmlSystemFactoryTest.cs @ 85:052148dc0a2f
Re #99: Define "points" values in GameSystem
* Test point string loading (checks shift of default value responsibility from GameSystem to factory)
no-open-ticket
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 20 Feb 2011 20:43:50 +0000 |
parents | 72479ca6feb4 |
children | 7c21ca1482cb |
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// This file (WarFoundryXmlSystemFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2010 IBBoard // // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using NUnit.Framework; using System.IO; using IBBoard.WarFoundry.API.Objects; using NUnit.Framework.SyntaxHelpers; using IBBoard.IO; using System.Xml.Schema; namespace IBBoard.WarFoundry.API.Factories.Xml { [TestFixture()] public class WarFoundryXmlSystemFactoryTest { [Test()] public void TestBug311InvalidVersionToExtract788() { FileInfo repackFile = new FileInfo("testdata/zip-format/Repack.system"); Assert.That(WarFoundryXmlFactory.GetFactory().CanHandleFileAsGameSystem(repackFile), Is.True); Assert.That(WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(repackFile), Has.Count(1)); } [Test()] public void TestGettingDefaultStatsIDFullyLoadsGameSystem() { GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-system-factory/valid-default-stats-one-stats-set.systemx")); Assert.That(system.IsFullyLoaded, Is.False); string defaultStatsID = system.StandardSystemStatsID; Assert.That(defaultStatsID, Is.Not.Null); Assert.That(defaultStatsID, Is.Not.Empty); Assert.That(system.IsFullyLoaded, Is.True); } [Test()] public void TestValidDefaultStatsIDLoadsCorrectly() { GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-system-factory/valid-default-stats-one-stats-set.systemx")); Assert.That(system.StandardSystemStatsID, Is.EqualTo("defaultStats")); Assert.That(system.SystemStats, Has.Length(1)); } [Test()] public void TestValidDefaultStatsIDLoadsCorrectlyWithMultipleStatsSets() { GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-system-factory/valid-default-stats-multiple-stats-set.systemx")); Assert.That(system.StandardSystemStatsID, Is.EqualTo("defaultStats")); Assert.That(system.SystemStats, Has.Length(2)); } [Test()] public void TestIncorrectDefaultStatsIDErrors() { TestFileValidationFailure("testdata/xml-system-factory/invalid-default-stats.systemx"); } [Test()] public void TestDuplicateStatsIDErrors() { TestFileValidationFailure("testdata/xml-system-factory/duplicate-stats-set-id.systemx"); } [Test()] public void TestValidCategoriesLoadsCorrectly() { GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-system-factory/valid-categories.systemx")); Assert.That(system.Categories, Has.Length(5)); } [Test()] public void TestDuplicateCategoryIDErrors() { TestFileValidationFailure("testdata/xml-system-factory/duplicate-category-ids.systemx"); } [Test()] public void TestLoadingPointsNamesAndAbbreviations() { GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/points-strings/names.systemx")); Assert.That(system.SystemPtsAbbrevPlural, Is.EqualTo("ptii")); Assert.That(system.SystemPtsAbbrevSingle, Is.EqualTo("ptus")); Assert.That(system.SystemPtsNamePlural, Is.EqualTo("pointii")); Assert.That(system.SystemPtsNameSingle, Is.EqualTo("pointus")); } [Test()] public void TestLoadingDefaultPointsNamesAndAbbreviations() { GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/default.systemx")); Assert.That(system.SystemPtsAbbrevPlural, Is.EqualTo("pts")); Assert.That(system.SystemPtsAbbrevSingle, Is.EqualTo("pt")); Assert.That(system.SystemPtsNamePlural, Is.EqualTo("points")); Assert.That(system.SystemPtsNameSingle, Is.EqualTo("point")); } private void TestFileValidationFailure(string filePath) { FileInfo systemFile = new FileInfo(filePath); try { SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), systemFile); Assert.Fail("Excepted exception not thrown"); } catch (InvalidFileException ex) { Console.WriteLine(ex.Message); Exception innerException = ex.InnerException; Assert.That(innerException, Is.InstanceOfType(typeof(XmlSchemaValidationException))); } } } }