Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
view API/Factories/AbstractNativeWarFoundryFactoryTest.cs @ 210:649759343da5
Re #379: Fix validation of requirements to check for unit
* Tidy up tests to reduce replication and fix copy-and-paste inconsistencies
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 25 Feb 2012 16:36:20 +0000 |
parents | 498396c77601 |
children | 7c21ca1482cb |
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// This file (AbstractNativeWarFoundryFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using NUnit.Framework; using IBBoard.WarFoundry.API.Factories.Mock; using System.Diagnostics; using NUnit.Framework.SyntaxHelpers; using System.IO; using IBBoard.WarFoundry.API.Objects; using System.Collections.Generic; namespace IBBoard.WarFoundry.API.Factories { [TestFixture] public class AbstractNativeWarFoundryFactoryTest { [Test] public void Bug94TestLoadingTimesForNonZipFiles() { MockNativeWarFoundryFactory factory = new MockNativeWarFoundryFactory(); Stopwatch sw = Stopwatch.StartNew(); factory.CreateObjectsFromFile(new FileInfo("testdata/Test.race")); sw.Stop(); long successElapsed = sw.ElapsedMilliseconds; sw.Reset(); sw.Start(); factory.CreateObjectsFromFile(new FileInfo("testdata/NotARaceFile.txt")); sw.Stop(); long failedElapsed = sw.ElapsedMilliseconds; long timeRatio = failedElapsed / successElapsed; Assert.That(timeRatio, Is.LessThan(10)); } [Test] public void Bug358TestLoadingOfFailedFiles() { MockNativeWarFoundryFactory factory = new MockNativeWarFoundryFactory(); //This will also be triggered by Bug94TestLoadingTimesForNonZipFiles, but this makes it separate and explicit FileInfo nonRaceFile = new FileInfo("testdata/NotARaceFile.txt"); Assert.That(nonRaceFile.Exists, Is.True); Assert.That(factory.CanHandleFileFormat(nonRaceFile), Is.False); } [Test] public void Bug380TestLoadingOfOSXesqueFile() { FileSearchingWarFoundryFactory factory = new FileSearchingWarFoundryFactory(); FileInfo file = new FileInfo("testdata/multifile-zips/Test-OSX-style.system"); Assert.That(factory.GetGameSystemZipEntries(file), Has.Count(3)); Assert.That(factory.GetRaceZipEntries(file), Has.Count(3)); Assert.That(factory.GetArmyZipEntries(file), Has.Count(3)); ICollection<IWarFoundryObject> objs = factory.CreateObjectsFromFile(file); Assert.That(objs, Has.Count(0)); } } }