view API/FixedObjectWarFoundryLoader.cs @ 104:782494137b58

Re #27: Define unit requirements * Add tests to cover UnitType, since we'll often be checking if we can create a unit rather than creating and adding it
author IBBoard <dev@ibboard.co.uk>
date Sun, 27 Mar 2011 19:09:02 +0000
parents 97ea355f9564
children
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// This file (FixedGameSystemAndRaceWarFoundryLoader.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.

using System;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API
{
	public class FixedObjectWarFoundryLoader : DefaultWarFoundryLoader
	{
		private Race race;
		private GameSystem system;

		public FixedObjectWarFoundryLoader()
		{
			LoadFiles();
		}
		
		public void SetRace(Race fixedRace)
		{
			race = fixedRace;
		}
		
		public override Race GetRace(GameSystem system, string raceID)
		{
			return race;
		}
		
		public void SetGameSystem(GameSystem fixedGameSystem)
		{
			system = fixedGameSystem;
		}
		
		public override GameSystem GetGameSystem (string systemID)
		{
			return system;
		}
		
	}
}