Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
view API/Objects/GameSystemTest.cs @ 82:bbcc46371364
Re #99: Define "points" values in GameSystem
* Add unit tests
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 13 Feb 2011 21:02:47 +0000 |
parents | |
children | 168c5aab34bb |
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using System; using NUnit.Framework; using IBBoard.WarFoundry.API.Factories; using NUnit.Framework.SyntaxHelpers; namespace IBBoard.WarFoundry.API.Objects { [TestFixture()] public class GameSystemTest { [Test()] public void TestPointsSingularAbbreviation () { GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); Assert.That(system.GetPointsAbbrev(1), Is.EqualTo("")); system.SystemPtsAbbrevSingle = "pt"; system.SystemPtsAbbrevPlural = "pts"; Assert.That(system.GetPointsAbbrev(1), Is.EqualTo("pt")); } [Test()] public void TestPointsPluralAbbreviation () { GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); Assert.That(system.GetPointsAbbrev(2), Is.EqualTo("")); system.SystemPtsAbbrevSingle = "pt"; system.SystemPtsAbbrevPlural = "pts"; Assert.That(system.GetPointsAbbrev(2), Is.EqualTo("pts")); } [Test()] public void TestPointsZeroAbbreviation () { GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); Assert.That(system.GetPointsAbbrev(0), Is.EqualTo("")); system.SystemPtsAbbrevSingle = "pt"; system.SystemPtsAbbrevPlural = "pts"; Assert.That(system.GetPointsAbbrev(0), Is.EqualTo("pts")); } [Test()] public void TestPointsSingularName () { GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); Assert.That(system.GetPointsName(1), Is.EqualTo("")); system.SystemPtsNameSingle = "pt"; system.SystemPtsNamePlural = "pts"; Assert.That(system.GetPointsName(1), Is.EqualTo("pt")); } [Test()] public void TestPointsPluralName () { GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); Assert.That(system.GetPointsName(2), Is.EqualTo("")); system.SystemPtsNameSingle = "pt"; system.SystemPtsNamePlural = "pts"; Assert.That(system.GetPointsName(2), Is.EqualTo("pts")); } [Test()] public void TestPointsZeroName () { GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); Assert.That(system.GetPointsName(0), Is.EqualTo("")); system.SystemPtsNameSingle = "pt"; system.SystemPtsNamePlural = "pts"; Assert.That(system.GetPointsName(0), Is.EqualTo("pts")); } } }