view API/Objects/Requirement/ValidationTests.cs @ 115:bcca07bee8ea

Re #27: Unit requirements * Add tri-state enum (passed, failed, not applicable)
author IBBoard <dev@ibboard.co.uk>
date Sun, 03 Apr 2011 19:40:06 +0000
parents
children 49fb69ea13f2
line wrap: on
line source

// This file (ValidationTests.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
using System;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;

namespace IBBoard.WarFoundry.API.Objects.Requirement
{
	[TestFixture()]
	public class ValidationTests
	{
		[Test()]
		public void TestEnumValuesAreDifferent()
		{
			foreach(Validation val1 in Enum.GetValues(typeof(Validation)))
			{
				foreach(Validation val2 in Enum.GetValues(typeof(Validation)))
				{
					Assert.That(val1.Equals(val2) || ((int)val1) != ((int)val2));
				}
			}
		}

		public void TestPassAndNAAreTreatedAsPass()
		{
			Validation mask = Validation.Passed;
			Assert.That(Validation.Passed | mask, Is.EqualTo(Validation.Passed));
			Assert.That(Validation.NotApplicable | mask, Is.EqualTo(Validation.Passed));
		}

		public void TestFailedAndNAAreTreatedAsFailed()
		{
			Validation mask = Validation.Failed;
			Assert.That(Validation.Failed | mask, Is.EqualTo(Validation.Failed));
			Assert.That(Validation.NotApplicable | mask, Is.EqualTo(Validation.Failed));
		}

		public void TestValidatesAsOkaySuccedesForPassedAndNA()
		{
			Assert.That(Validates.AsOkay(Validation.Passed), Is.True);
			Assert.That(Validates.AsOkay(Validation.NotApplicable), Is.True);
			Assert.That(Validates.AsOkay(Validation.Failed), Is.False);
		}

		public void TestValidatesAsNotOkaySuccedesForPassedAndNA()
		{
			Assert.That(Validates.AsNotOkay(Validation.Failed), Is.True);
			Assert.That(Validates.AsNotOkay(Validation.NotApplicable), Is.True);
			Assert.That(Validates.AsNotOkay(Validation.Passed), Is.False);
		}
	}
}