Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
view API/FixedObjectWarFoundryLoader.cs @ 56:c6e5b8a1948d
Re #274: crash when missing unitMember id
* Add NUnit config to allow for stand-alone NUnit testing in Windows (because Microsoft won't let you do it from VS Express)
* Update test data to remove rogue unnecessary "lang" attribute
* Remove unnecessary .csproj.user file from source control
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 12 Jun 2010 15:14:06 +0000 |
parents | 97ea355f9564 |
children |
line wrap: on
line source
// This file (FixedGameSystemAndRaceWarFoundryLoader.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API { public class FixedObjectWarFoundryLoader : DefaultWarFoundryLoader { private Race race; private GameSystem system; public FixedObjectWarFoundryLoader() { LoadFiles(); } public void SetRace(Race fixedRace) { race = fixedRace; } public override Race GetRace(GameSystem system, string raceID) { return race; } public void SetGameSystem(GameSystem fixedGameSystem) { system = fixedGameSystem; } public override GameSystem GetGameSystem (string systemID) { return system; } } }