Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
view API/Objects/Mock/MockPercentageAmountUnitEquipmentItem.cs @ 26:e6bf9b5e1b94
Re #198: Add equipment slots
* Alter constructors of mock percentage unit equipment items for more flexibility
* Consolidate tests
* Add full set of tests for getting max percentage
* Add extra tests to handle different limits
author | IBBoard <dev@ibboard.co.uk> |
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date | Wed, 28 Oct 2009 20:43:33 +0000 |
parents | d48e73488838 |
children |
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// This file (MockUnitEquipmentItem.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.Limits; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Objects.Mock { public class MockPercentageAmountUnitEquipmentItem : UnitEquipmentItem { public MockPercentageAmountUnitEquipmentItem () : this(new MockEquipmentItem(), new MockUnitType()) { } public MockPercentageAmountUnitEquipmentItem(double percentage) : this(percentage, percentage) { } public MockPercentageAmountUnitEquipmentItem(double min, double max) : this(new MockEquipmentItem(), new MockUnitType(), min, max) { } public MockPercentageAmountUnitEquipmentItem(EquipmentItem item, UnitType type) : this(item, type, 50, 50) { } public MockPercentageAmountUnitEquipmentItem(EquipmentItem item, UnitType type, double min, double max) : base(item, type) { MinLimit = new SimpleRoundedPercentageLimit(min, false); MaxLimit = new SimpleRoundedPercentageLimit(max, false); } } }