Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
view API/Factories/Requirement/UnitRequiresNUnitsForMUnitsRequirementFactoryTest.cs @ 194:f1f4df654a91
Re #350: Add requirement to allow N of unit for specific other units
* Add tests for defining minimum amount as well as allowed amount (e.g. "2 of these allow 3 of those")
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 03 Dec 2011 19:56:58 +0000 |
parents | cf1c0a91eaa9 |
children | 6a0a0e228e3c |
line wrap: on
line source
// This file (UnitUnitRequiresNUnitsForMUnitsRequirementFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using NUnit.Framework; using IBBoard.WarFoundry.API.Objects.Mock; using NUnit.Framework.SyntaxHelpers; using IBBoard.WarFoundry.API.Objects; using IBBoard.WarFoundry.API.Objects.Requirement; using IBBoard.WarFoundry.API.Factories.Mock; namespace IBBoard.WarFoundry.API.Factories.Requirement { [TestFixture()] public class UnitUnitRequiresNUnitsForMUnitsRequirementFactoryTest { private static Race race; private static string typeID1 = "unit1"; private static string typeID2 = "unit2"; private static UnitType unitType1; private static UnitType unitType2; private static MockRaceFactory raceFactory = new MockRaceFactory(); [TestFixtureSetUp()] public void Setup() { race = new MockRace(); unitType1 = new UnitType(typeID1, "Unit 1", race); race.AddUnitType(unitType1); unitType2 = new UnitType(typeID2, "Unit 2", race); race.AddUnitType(unitType2); } [Test()] public void TestCreatesRequirement() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); Assert.That(factory.CreateRequirement(unitType2, typeID1, raceFactory), Is.Not.Null); } [Test()] public void TestCreatesCorrectRequirement() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); RequiresNUnitsForMUnitsRequirement expectedReq = new RequiresNUnitsForMUnitsRequirement(unitType); expectedReq.AddUnitTypeRequirement(unitType1); IRequirement req = factory.CreateRequirement(unitType, typeID1, raceFactory); Assert.That(req, Is.EqualTo(expectedReq)); } [Test()] public void TestCreatesCorrectRequirementForTwoIDs() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); RequiresNUnitsForMUnitsRequirement expectedReq = new RequiresNUnitsForMUnitsRequirement(unitType); expectedReq.AddUnitTypeRequirement(unitType1); expectedReq.AddUnitTypeRequirement(unitType2); IRequirement req = factory.CreateRequirement(unitType, typeID1 + "|" + typeID2, raceFactory); Assert.That(req, Is.EqualTo(expectedReq)); } [Test()] public void TestCreatesCorrectRequirementWithNumber() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); RequiresNUnitsForMUnitsRequirement expectedReq = new RequiresNUnitsForMUnitsRequirement(unitType); expectedReq.AddUnitTypeRequirement(unitType1, 2); IRequirement req = factory.CreateRequirement(unitType, typeID1 + ":2", raceFactory); Assert.That(req, Is.EqualTo(expectedReq)); } [Test()] public void TestCreatesCorrectRequirementWithTwoNumbers() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); RequiresNUnitsForMUnitsRequirement expectedReq = new RequiresNUnitsForMUnitsRequirement(unitType); expectedReq.AddUnitTypeRequirement(unitType1, 2, 3); IRequirement req = factory.CreateRequirement(unitType, typeID1 + ":2;3", raceFactory); Assert.That(req, Is.EqualTo(expectedReq)); } [Test()] public void TestCreatesCorrectRequirementForTwoIDsWithTwoNumbers() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); RequiresNUnitsForMUnitsRequirement expectedReq = new RequiresNUnitsForMUnitsRequirement(unitType); expectedReq.AddUnitTypeRequirement(unitType1, 2); expectedReq.AddUnitTypeRequirement(unitType2, 3); IRequirement req = factory.CreateRequirement(unitType, typeID1 + ":2|" + typeID2 + ":3", raceFactory); Assert.That(req, Is.EqualTo(expectedReq)); } [Test()] public void TestCreatesCorrectRequirementForTwoIDsWithOneNumber() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); RequiresNUnitsForMUnitsRequirement expectedReq = new RequiresNUnitsForMUnitsRequirement(unitType); expectedReq.AddUnitTypeRequirement(unitType1, 2); expectedReq.AddUnitTypeRequirement(unitType2); IRequirement req = factory.CreateRequirement(unitType, typeID1 + ":2|" + typeID2, raceFactory); Assert.That(req, Is.EqualTo(expectedReq)); } [Test()] public void TestCreatesCorrectRequirementForTwoIDsWithOtherNumber() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); RequiresNUnitsForMUnitsRequirement expectedReq = new RequiresNUnitsForMUnitsRequirement(unitType); expectedReq.AddUnitTypeRequirement(unitType1); expectedReq.AddUnitTypeRequirement(unitType2, 3); IRequirement req = factory.CreateRequirement(unitType, typeID1 + "|" + typeID2 + ":3", raceFactory); Assert.That(req, Is.EqualTo(expectedReq)); } [Test()] [ExpectedException(typeof(InvalidRequirementException), ExpectedMessage="Invalid unit type 'fibble' for 'Requires N units for M units' requirement")] public void TestExceptionsForInvalidID() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); factory.CreateRequirement(unitType, "fibble", raceFactory); } [Test()] [ExpectedException(typeof(InvalidRequirementException), ExpectedMessage="Invalid allowed amount 'a' for unit type 'unit1' for 'Requires N units for M units' requirement")] public void TestExceptionsForInvalidNumber() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); factory.CreateRequirement(unitType, typeID1+":a", raceFactory); } [Test()] [ExpectedException(typeof(InvalidRequirementException), ExpectedMessage="Invalid allowed amount 'a' for unit type 'unit1' for 'Requires N units for M units' requirement")] public void TestExceptionsForInvalidAllowedNumber() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); factory.CreateRequirement(unitType, typeID1 + ":3;a", raceFactory); } [Test()] [ExpectedException(typeof(InvalidRequirementException), ExpectedMessage="Invalid minimum amount 'a' for unit type 'unit1' for 'Requires N units for M units' requirement")] public void TestExceptionsForInvalidMinimumNumber() { UnitRequiresNUnitsForMUnitsRequirementFactory factory = new UnitRequiresNUnitsForMUnitsRequirementFactory(); UnitType unitType = new UnitType("testUnit", "Test Unit", race); factory.CreateRequirement(unitType, typeID1 + ":a;3", raceFactory); } } }