# HG changeset patch # User IBBoard # Date 1324413288 0 # Node ID 925c37fa4febe3a78de0e10b527b982b2fe67919 # Parent 6a54d1787fbe6f752ef05c346679fa7e552eb2e8 Re #350: Add requirement to allow N of unit for specific other units * Add unit tests for validating army, based on adding unit tests diff -r 6a54d1787fbe -r 925c37fa4feb API/Objects/Requirement/RequiresNUnitsForMUnitsRequirementTest.cs --- a/API/Objects/Requirement/RequiresNUnitsForMUnitsRequirementTest.cs Thu Dec 15 21:00:37 2011 +0000 +++ b/API/Objects/Requirement/RequiresNUnitsForMUnitsRequirementTest.cs Tue Dec 20 20:34:48 2011 +0000 @@ -524,6 +524,115 @@ Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 " + unitType2.Name + " for every 2 " + unitType1.Name + " (have 1 for 3).")); } + [Test()] + public void TestValidatingArmyWithNoUnitsAndThreeForEachTwoCombinedUnitTypesRequiredIsNA() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType4, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.NotApplicable)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithThreeUnitsWithThreeForEachTwoUnitTypeComboRequiredAndUnitOfOneTypePasses() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitsOfTypeToArmy(3, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithThreeUnitsWithThreeForEachTwoUnitTypeComboRequiredAndUnitOfOtherTypePasses() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + AddUnitsOfTypeToArmy(3, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithSixUnitsWithThreeForEachTwoUnitTypeComboRequiredAndOneUnitOfBothTypesPasses() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitsOfTypeToArmy(6, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithSixUnitsWithThreeForEachTwoUnitTypeComboRequiredAndTwoUnitsOfOneTypePasses() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitsOfTypeToArmy(2, unitType3, army); + AddUnitsOfTypeToArmy(6, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithSixUnitsWithThreeForEachTwoUnitTypeComboRequiredAndTwoUnitsOfOtherTypePasses() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitsOfTypeToArmy(2, unitType2, army); + AddUnitsOfTypeToArmy(6, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed)); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test()] + public void TestValidatingArmyWithSevenUnitsWithThreeForEachTwoUnitTypeComboRequiredAndOneUnitOfBothTypesFails() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitsOfTypeToArmy(7, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 " + unitType2.Name + " or " + unitType3.Name + " for every 3 " + unitType1.Name + " (have 2 for 7).")); + } + + [Test()] + public void TestValidatingArmyWithSevenUnitsWithThreeForEachTwoUnitTypeComboRequiredAndTwoUnitsOfOneTypeFails() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitsOfTypeToArmy(2, unitType3, army); + AddUnitsOfTypeToArmy(7, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 " + unitType2.Name + " or " + unitType3.Name + " for every 3 " + unitType1.Name + " (have 2 for 7).")); + } + + [Test()] + public void TestValidatingArmyWithSevenUnitsWithThreeForEachTwoUnitTypeComboRequiredAndTwoUnitsOfOtherTypeFails() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitsOfTypeToArmy(2, unitType2, army); + AddUnitsOfTypeToArmy(7, unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(3, unitType2, unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 " + unitType2.Name + " or " + unitType3.Name + " for every 3 " + unitType1.Name + " (have 2 for 7).")); + } + private static void AddUnitsOfTypeToArmy(int count, UnitType unitType, Army army) { for (int i = 0; i < count; i++)