# HG changeset patch # User IBBoard # Date 1297630967 0 # Node ID bbcc46371364723ba77f9d172efd3621193d8cc2 # Parent eb62004d8a35e5b6369645905eef9ca6308d29af Re #99: Define "points" values in GameSystem * Add unit tests diff -r eb62004d8a35 -r bbcc46371364 API/Objects/GameSystemTest.cs --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/API/Objects/GameSystemTest.cs Sun Feb 13 21:02:47 2011 +0000 @@ -0,0 +1,73 @@ +using System; +using NUnit.Framework; +using IBBoard.WarFoundry.API.Factories; +using NUnit.Framework.SyntaxHelpers; + +namespace IBBoard.WarFoundry.API.Objects +{ + [TestFixture()] + public class GameSystemTest + { + [Test()] + public void TestPointsSingularAbbreviation () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsAbbrev(1), Is.EqualTo("")); + system.SystemPtsAbbrevSingle = "pt"; + system.SystemPtsAbbrevPlural = "pts"; + Assert.That(system.GetPointsAbbrev(1), Is.EqualTo("pt")); + } + + [Test()] + public void TestPointsPluralAbbreviation () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsAbbrev(2), Is.EqualTo("")); + system.SystemPtsAbbrevSingle = "pt"; + system.SystemPtsAbbrevPlural = "pts"; + Assert.That(system.GetPointsAbbrev(2), Is.EqualTo("pts")); + } + + [Test()] + public void TestPointsZeroAbbreviation () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsAbbrev(0), Is.EqualTo("")); + system.SystemPtsAbbrevSingle = "pt"; + system.SystemPtsAbbrevPlural = "pts"; + Assert.That(system.GetPointsAbbrev(0), Is.EqualTo("pts")); + } + + [Test()] + public void TestPointsSingularName () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsName(1), Is.EqualTo("")); + system.SystemPtsNameSingle = "pt"; + system.SystemPtsNamePlural = "pts"; + Assert.That(system.GetPointsName(1), Is.EqualTo("pt")); + } + + [Test()] + public void TestPointsPluralName () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsName(2), Is.EqualTo("")); + system.SystemPtsNameSingle = "pt"; + system.SystemPtsNamePlural = "pts"; + Assert.That(system.GetPointsName(2), Is.EqualTo("pts")); + } + + [Test()] + public void TestPointsZeroName () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsName(0), Is.EqualTo("")); + system.SystemPtsNameSingle = "pt"; + system.SystemPtsNamePlural = "pts"; + Assert.That(system.GetPointsName(0), Is.EqualTo("pts")); + } + + } +} + diff -r eb62004d8a35 -r bbcc46371364 IBBoard.WarFoundry.API.Tests.csproj --- a/IBBoard.WarFoundry.API.Tests.csproj Wed Jan 26 20:24:35 2011 +0000 +++ b/IBBoard.WarFoundry.API.Tests.csproj Sun Feb 13 21:02:47 2011 +0000 @@ -1,5 +1,5 @@ - - + + Debug AnyCPU @@ -17,7 +17,7 @@ 2.0 - v3.5 + v2.0 true @@ -72,6 +72,7 @@ +