# HG changeset patch # User IBBoard # Date 1302120304 0 # Node ID d186d46f0bae345f5515c6324946094520926b3b # Parent 5f389466e8a85d52729f5dd99831fb1a47e16b0d Re #27: Unit requirements * Quick first draft of unit tests for "unit requires no more than X" diff -r 5f389466e8a8 -r d186d46f0bae API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs Wed Apr 06 20:05:04 2011 +0000 @@ -0,0 +1,113 @@ +// This file (RequiresNoMoreThanNOfUnitTypeRequirementTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. +using System; +using NUnit.Framework; +using IBBoard.WarFoundry.API.Objects.Mock; +using NUnit.Framework.SyntaxHelpers; + +namespace IBBoard.WarFoundry.API.Objects.Requirement +{ + [TestFixture()] + public class UnitRequiresNoMoreThanNOfUnitTypeRequirementTest + { + private MockRace mockRace; + private UnitType unitType1; + private UnitType unitType2; + private UnitType unitType3; + + [TestFixtureSetUp()] + public void SetupRace() + { + mockRace = new MockRace(); + unitType1 = new MockUnitType("type1", "Unit Type 1"); + mockRace.AddUnitType(unitType1); + unitType2 = new MockUnitType("type2", "Unit Type 2"); + mockRace.AddUnitType(unitType2); + unitType3 = new MockUnitType("type3", "Unit Type 3"); + mockRace.AddUnitType(unitType3); + } + + [Test()] + public void TestAddingUnitWithNoUnitsAndOneUnitTypeRequiredIsAllowed() + { + Army army = new Army(mockRace, "Test", 1000); + Unit unit = CreateUnitOfType(unitType1, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Passed)); + } + + [Test()] + public void TestAddingUnitWithOneUnitAndOneUnitTypeRequiredIsNotAllowed() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + Unit unit = CreateUnitOfType(unitType1, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Failed)); + } + + [Test()] + public void TestAddingUnitTypeWithNoUnitsAndOneUnitTypeRequiredIsAllowed() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed)); + } + + [Test()] + public void TestAddingUnitTypeWithOneUnitAndOneUnitTypeRequiredIsNotAllowed() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); + } + + [Test()] + public void TestAddingUnitTypeSetsLimit() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2, 1); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed)); + } + + [Test()] + public void TestAddingUnitTypeSetsLimitForFailure() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2, 1); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); + } + + [Test()] + public void TestAddingUnitTypeDefaultsToNoMoreThanZero() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); + } + + private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) + { + army.AddUnit(CreateUnitOfType(unitType, army)); + } + + private static Unit CreateUnitOfType(UnitType unitType, Army army) + { + return new Unit(unitType, army.GetCategory(unitType.MainCategory)); + } + } +} + diff -r 5f389466e8a8 -r d186d46f0bae IBBoard.WarFoundry.API.Tests.csproj --- a/IBBoard.WarFoundry.API.Tests.csproj Wed Apr 06 19:44:31 2011 +0000 +++ b/IBBoard.WarFoundry.API.Tests.csproj Wed Apr 06 20:05:04 2011 +0000 @@ -17,7 +17,6 @@ 2.0 - v2.0 false publish\ true @@ -92,9 +91,10 @@ - + +