Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
changeset 61:27625216d8d6
Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type
* Add test for ability loading and validation when the ability exists
* Move old test data for non-existant ability into sub-folder
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 19 Jun 2010 19:09:07 +0000 |
parents | f2348c00e633 |
children | ef8950a5f4cb |
files | API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs IBBoard.WarFoundry.API.Tests.csproj testdata/race-with-non-existant-ability.racex testdata/xml-race-factory/existing-ability.racex testdata/xml-race-factory/non-existant-ability.racex |
diffstat | 5 files changed, 69 insertions(+), 35 deletions(-) [+] |
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--- a/API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs Sat Jun 19 15:50:35 2010 +0000 +++ b/API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs Sat Jun 19 19:09:07 2010 +0000 @@ -29,7 +29,7 @@ public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors() { SetDefaultGameSystem(); - FileInfo raceFile = new FileInfo("testdata/race-with-non-existant-ability.racex"); + FileInfo raceFile = new FileInfo("testdata/xml-race-factory/non-existant-ability.racex"); try { @@ -43,6 +43,20 @@ Assert.That(innerException, Is.InstanceOfType(typeof(XmlSchemaValidationException))); } } + + [Test()] + public void TestCompleteLoadingOnRaceWithAbilityLoadsData() + { + SetDefaultGameSystem(); + FileInfo raceFile = new FileInfo("testdata/xml-race-factory/existing-ability.racex"); + Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); + UnitType unitType = race.GetUnitType("Empire1"); + Ability ability = race.GetAbility("leaderOfMen"); + Assert.That(ability.Name, Is.EqualTo("Leader of Men")); + Assert.That(ability.Description, Is.EqualTo("All men will follow the character and can use his leadership")); + Assert.That(unitType.GetRequiredAbilities(), Has.Member(ability)); + + } [Test()] public void TestCompleteLoadingOnRaceWithIncorrectMemberTypeIDError()
--- a/IBBoard.WarFoundry.API.Tests.csproj Sat Jun 19 15:50:35 2010 +0000 +++ b/IBBoard.WarFoundry.API.Tests.csproj Sat Jun 19 19:09:07 2010 +0000 @@ -76,9 +76,6 @@ <None Include="testdata\race-with-non-existant-game-system.race"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> - <None Include="testdata\race-with-non-existant-ability.racex"> - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> - </None> <None Include="testdata\extended-data.racex"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> @@ -164,6 +161,12 @@ <None Include="testdata\xml-race-factory\duplicate-extra-data-key.racex"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> + <None Include="testdata\xml-race-factory\non-existant-ability.racex"> + <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> + </None> + <None Include="testdata\xml-race-factory\existing-ability.racex"> + <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> + </None> </ItemGroup> <ItemGroup> <Reference Include="ICSharpCode.SharpZipLib, Version=0.85.5.452, Culture=neutral, PublicKeyToken=1b03e6acf1164f73"> @@ -195,5 +198,6 @@ </ProjectExtensions> <ItemGroup> <Folder Include="testdata\xml-race-factory\" /> + <Folder Include="testdata\" /> </ItemGroup> </Project> \ No newline at end of file
--- a/testdata/race-with-non-existant-ability.racex Sat Jun 19 15:50:35 2010 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,31 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<race xmlns="http://ibboard.co.uk/warfoundry/race" xmlns:core="http://ibboard.co.uk/warfoundry/core" id="Empire" name="Empire" system="default"> - <units> - <unit id="Empire1" typeName="Empire General" cat="cat1" points="100" maxNum="1" maxSize="1"> - <stats> - <stat name="M">4</stat> - <stat name="WS">6</stat> - <stat name="BS">6</stat> - <stat name="S">4</stat> - <stat name="T">4</stat> - <stat name="W">3</stat> - <stat name="I">6</stat> - <stat name="A">4</stat> - <stat name="Ld">9</stat> - </stats> - <unitAbilities> - <unitAbility abilityID="leaderOfMen"/> - </unitAbilities> - </unit> - </units> - <equipment> - <equipmentItem id="equip1" name="sword" cost="1"/> - <equipmentItem id="equip2" name="shield" cost="1"/> - <equipmentItem id="equip3" name="broadsword" cost="2" /> - <equipmentItem id="equip4" name="Standard Guns" cost="3" /> - <equipmentItem id="equip5" name="Special Guns" cost="5" /> - <equipmentItem id="equip6" name="Long Gun" cost="4" /> - <equipmentItem id="equip7" name="Big Gun" cost="8" /> - <equipmentItem id="equip8" name="Quick Gun" cost="6" /> - </equipment> -</race> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/testdata/xml-race-factory/existing-ability.racex Sat Jun 19 19:09:07 2010 +0000 @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="UTF-8"?> +<race xmlns="http://ibboard.co.uk/warfoundry/race" xmlns:core="http://ibboard.co.uk/warfoundry/core" id="Empire" name="Empire" system="default"> + <units> + <unit id="Empire1" typeName="Empire General" cat="cat1" points="100" maxNum="1" maxSize="1"> + <stats> + <stat name="M">4</stat> + <stat name="WS">6</stat> + <stat name="BS">6</stat> + <stat name="S">4</stat> + <stat name="T">4</stat> + <stat name="W">3</stat> + <stat name="I">6</stat> + <stat name="A">4</stat> + <stat name="Ld">9</stat> + </stats> + <unitAbilities> + <unitAbility abilityID="leaderOfMen"/> + </unitAbilities> + </unit> + </units> + <abilities> + <ability id="leaderOfMen" name="Leader of Men"> + <description>All men will follow the character and can use his leadership</description> + </ability> + </abilities> +</race> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/testdata/xml-race-factory/non-existant-ability.racex Sat Jun 19 19:09:07 2010 +0000 @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8"?> +<race xmlns="http://ibboard.co.uk/warfoundry/race" xmlns:core="http://ibboard.co.uk/warfoundry/core" id="Empire" name="Empire" system="default"> + <units> + <unit id="Empire1" typeName="Empire General" cat="cat1" points="100" maxNum="1" maxSize="1"> + <stats> + <stat name="M">4</stat> + <stat name="WS">6</stat> + <stat name="BS">6</stat> + <stat name="S">4</stat> + <stat name="T">4</stat> + <stat name="W">3</stat> + <stat name="I">6</stat> + <stat name="A">4</stat> + <stat name="Ld">9</stat> + </stats> + <unitAbilities> + <unitAbility abilityID="leaderOfMen"/> + </unitAbilities> + </unit> + </units> +</race> \ No newline at end of file