Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
changeset 216:442bcf7306b9
Re #379: Fix validation of requirements to check for unit
* Add tests for max limit on units in army
* Re-add code for unit type requirement checking with min/max limits
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sun, 04 Mar 2012 21:12:44 +0000 |
parents | 7e7296c0ae1f |
children | 9bf34e88da89 |
files | API/Objects/Requirement/RaceRequiresNoMoreThanNUnitsRequirementTest.cs API/Objects/UnitTypeTest.cs IBBoard.WarFoundry.API.Tests.csproj |
diffstat | 3 files changed, 317 insertions(+), 9 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/API/Objects/Requirement/RaceRequiresNoMoreThanNUnitsRequirementTest.cs Sun Mar 04 21:12:44 2012 +0000 @@ -0,0 +1,307 @@ +// This file (RaceRequiresNoMoreThanNUnitsRequirementTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. +using System; +using NUnit.Framework; +using IBBoard.WarFoundry.API.Objects.Mock; +using NUnit.Framework.SyntaxHelpers; + +namespace IBBoard.WarFoundry.API.Objects.Requirement +{ + [TestFixture()] + public class RaceRequiresNoMoreThanNUnitsRequirementTest : AbstractUnitRequirementTest<Race> + { + private MockRace mockRace; + private UnitType unitType1; + private UnitType unitType2; + private UnitType unitType3; + + [TestFixtureSetUp()] + public void SetupRace() + { + mockRace = new MockRace(); + unitType1 = new MockUnitType("type1", "Unit Type 1"); + mockRace.AddUnitType(unitType1); + unitType2 = new MockUnitType("type2", "Unit Type 2"); + mockRace.AddUnitType(unitType2); + unitType3 = new MockUnitType("type3", "Unit Type 3"); + mockRace.AddUnitType(unitType3); + } + + [Test()] + public void TestAddingUnitTypeWithNoUnitAndOneUnitTypeRequired() + { + Army army = new Army(mockRace, "Test", 1000); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1)."); + } + + [Test()] + public void TestAddingUnitTypeWithOneUnitAndOneUnitTypeRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 2)."); + } + + [Test()] + public void TestAddingUnitTypeWithNoUnitsAndTwoUnitTypesRequiredFails() + { + Army army = new Army(mockRace, "Test", 1000); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1)."); + Assert_That__FailsAdding(req, unitType3, army, "Army cannot contain more than: 0 × " + unitType3.Name + " (would have 1)."); + } + + [Test()] + public void TestAddingUnitTypeWithOneUnitAndTwoUnitTypesRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 2)."); + } + + [Test()] + public void TestAddingUnitTypeWithOtherOneUnitAndTwoUnitTypesRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1); 0 × " + unitType3.Name + " (would have 1)."); + } + + [Test()] + public void TestAddingOtherUnitTypeWithOneUnitAndTwoUnitTypesRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert_That__FailsAdding(req, unitType3, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1); 0 × " + unitType3.Name + " (would have 1)."); + } + + [Test()] + public void TestAddingOtherUnitTypeWithOtherOneUnitAndTwoUnitTypesRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert_That__FailsAdding(req, unitType3, army, "Army cannot contain more than: 0 × " + unitType3.Name + " (would have 2)."); + } + + [Test()] + public void TestAddingUnitTypeWithBothUnitsAndTwoUnitTypesRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType3, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 2); 0 × " + unitType3.Name + " (would have 1)."); + Assert_That__FailsAdding(req, unitType3, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1); 0 × " + unitType3.Name + " (would have 2)."); + } + + [Test()] + public void TestAddingUnitTypeWithOneUnitAndTwoOfOneUnitTypeRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2, 2); + Assert_That__PassesAdding(req, unitType2, army); + } + + [Test()] + public void TestAddingUnrelatedUnitTypeValidatesAsNotApplicable() + { + Army army = new Army(mockRace, "Test", 1000); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2, 2); + Assert_That__AddingNotApplicable(req, unitType1, army); + } + + [Test()] + public void TestAddingUnrelatedUnitTypeValidatesAsNotApplicableWhenRequirementsNotMet() + { + Army army = new Army(mockRace, "Test", 1000); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2, 2); + Assert_That__AddingNotApplicable(req, unitType1, army); + } + + [Test()] + public void TestAddingUnitTypeWithTwoUnitsAndTwoOfOneUnitTypeRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2, 2); + Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 2 × " + unitType2.Name + " (would have 3)."); + } + + [Test()] + public void TestAddingUnitTypeRequirementWithNoNumberDefaultsToHavingZero() + { + Army army = new Army(mockRace, "Test", 1000); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (would have 1)."); + } + + [Test()] + public void TestAddingUnitTypeMakesRequirementFail() + { + Army army = new Army(mockRace, "Test", 1000); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2, 1); + Assert_That__PassesAdding(req, unitType2, army); + AddUnitOfTypeToArmy(unitType2, army); + Assert_That__FailsAdding(req, unitType2, army, "Army cannot contain more than: 1 × " + unitType2.Name + " (would have 2)."); + } + + [Test()] + public void TestValidatingWithNoUnitsAndOneUnitTypeRequired() + { + Army army = new Army(mockRace, "Test", 1000); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + Assert_That__ValidationPasses(req, army); + } + + [Test()] + public void TestValidatingWithOneUnitAndOneUnitTypeRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + Assert_That__ValidationFails(req, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (have 1)."); + } + + [Test()] + public void TestValidatingWithNoUnitsAndTwoUnitTypesRequired() + { + Army army = new Army(mockRace, "Test", 1000); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert_That__ValidationPasses(req, army); + } + + [Test()] + public void TestValidatingWithOneUnitAndTwoUnitTypesRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert_That__ValidationFails(req, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (have 1)."); + } + + [Test()] + public void TestValidatingWithOtherOneUnitAndTwoUnitTypesRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + AddUnitOfTypeToArmy(unitType1, army); + Assert_That__ValidationFails(req, army, "Army cannot contain more than: 0 × " + unitType3.Name + " (have 1)."); + } + + [Test()] + public void TestValidatingWithBothUnitsAndTwoUnitTypesRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType3, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert_That__ValidationFails(req, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (have 1); 0 × " + unitType3.Name + " (have 1)."); + } + + [Test()] + public void TestValidatingWithBothUnitsUnderLimitAndTwoUnitTypesRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType3, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2, 1); + req.AddUnitTypeRequirement(unitType3, 1); + Assert_That__ValidationPasses(req, army); + } + + [Test()] + public void TestValidatingWithOneUnitAndTwoOfOneUnitTypeRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2, 2); + Assert_That__ValidationPasses(req, army); + } + + [Test()] + public void TestValidatingWithUnrelatedUnitTypeValidatesAsPass() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2, 2); + Assert_That__ValidationPasses(req, army); + } + + [Test()] + public void TestValidatingWithTwoUnitsAndTwoOfOneUnitTypeRequired() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2, 2); + Assert_That__ValidationPasses(req, army); + } + + [Test()] + public void TestValidatingRequirementWithNoNumberDefaultsToHavingZero() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2); + Assert_That__ValidationFails(req, army, "Army cannot contain more than: 0 × " + unitType2.Name + " (have 1)."); + } + + [Test()] + public void TestAddingUnitTypeMakesRequirementFailValidating() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RaceRequiresNoMoreThanNUnitsRequirement req = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace); + req.AddUnitTypeRequirement(unitType2, 1); + Assert_That__ValidationPasses(req, army); + AddUnitOfTypeToArmy(unitType2, army); + Assert_That__ValidationFails(req, army, "Army cannot contain more than: 1 × " + unitType2.Name + " (have 2)."); + } + } +} +
--- a/API/Objects/UnitTypeTest.cs Sun Mar 04 20:35:21 2012 +0000 +++ b/API/Objects/UnitTypeTest.cs Sun Mar 04 21:12:44 2012 +0000 @@ -62,17 +62,17 @@ [Test] public void TestGetRequirementsGetsUnitCountRequirements() { - UnitType unitType = new UnitType("unittype1", "Swordsmen", new MockRace()); + MockRace mockRace = new MockRace(); + UnitType unitType = new UnitType("unittype1", "Swordsmen", mockRace); unitType.MinNumber = 1; unitType.MaxNumber = 2; - Assert.Fail("Needs fixing after changes"); - //Assert.That(unitType.GetRequirements(), Has.Length(2)); - //RequiresNoMoreThanNOfUnitTypeRequirement<OBJECT_TYPE> maxLimit = new RequiresNoMoreThanNOfUnitTypeRequirement<OBJECT_TYPE>(); - //maxLimit.AddUnitTypeRequirement(unitType, 2); - //Assert.That(unitType.GetRequirements(), Has.Member(maxLimit)); - //RequiresAtLeastNUnitsRequirement minLimit = new RequiresAtLeastNUnitsRequirement(); - //minLimit.AddUnitTypeRequirement(unitType, 1); - //Assert.That(unitType.GetRequirements(), Has.Member(minLimit)); + Assert.That(unitType.GetRequirements(), Has.Length(2)); + RaceRequiresNoMoreThanNUnitsRequirement maxLimit = new RaceRequiresNoMoreThanNUnitsRequirement(mockRace, unitType); + maxLimit.AddUnitTypeRequirement(unitType, 2); + Assert.That(unitType.GetRequirements(), Has.Member(maxLimit)); + RaceRequiresAtLeastNUnitsRequirement minLimit = new RaceRequiresAtLeastNUnitsRequirement(mockRace, unitType); + minLimit.AddUnitTypeRequirement(unitType, 1); + Assert.That(unitType.GetRequirements(), Has.Member(minLimit)); } public override UnitType GetObject()
--- a/IBBoard.WarFoundry.API.Tests.csproj Sun Mar 04 20:35:21 2012 +0000 +++ b/IBBoard.WarFoundry.API.Tests.csproj Sun Mar 04 21:12:44 2012 +0000 @@ -118,6 +118,7 @@ <Compile Include="API\Objects\Requirement\Mock\MockRequiresNUnitsForMObjectsRequirement.cs" /> <Compile Include="API\Objects\Requirement\AbstractUnitRequirementTest.cs" /> <Compile Include="API\Objects\Requirement\RaceRequiresAtLeastNUnitsRequirementTest.cs" /> + <Compile Include="API\Objects\Requirement\RaceRequiresNoMoreThanNUnitsRequirementTest.cs" /> </ItemGroup> <ItemGroup> <None Include="app.config" />