Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
changeset 146:8c519a44e699
Re #345: Add failure message to requirements
* Add testing of failure messages for "allows adding"
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sun, 01 May 2011 19:17:11 +0000 |
parents | 0d40d80226b8 |
children | 1de37b5c8107 |
files | API/Objects/Requirement/Mock/AbstractFixedRequirement.cs API/Objects/Requirement/RequiresAtLeastNUnitsRequirementTest.cs API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs API/Objects/Requirement/UnitRequiresAtLeastNUnitsRequirementTest.cs API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs |
diffstat | 5 files changed, 272 insertions(+), 0 deletions(-) [+] |
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--- a/API/Objects/Requirement/Mock/AbstractFixedRequirement.cs Sun May 01 19:14:38 2011 +0000 +++ b/API/Objects/Requirement/Mock/AbstractFixedRequirement.cs Sun May 01 19:17:11 2011 +0000 @@ -28,6 +28,11 @@ { return (result.Equals(Validation.Failed)) ? "Validation failed" : ""; } + + public string GetAllowsAddingMessage (UnitType toAdd, Army toArmy) + { + return (result.Equals(Validation.Failed)) ? "Validation failed" : ""; + } } }
--- a/API/Objects/Requirement/RequiresAtLeastNUnitsRequirementTest.cs Sun May 01 19:14:38 2011 +0000 +++ b/API/Objects/Requirement/RequiresAtLeastNUnitsRequirementTest.cs Sun May 01 19:17:11 2011 +0000 @@ -204,6 +204,88 @@ Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType1.Name + " (have 0); 1 × " + unitType2.Name + " (have 0).")); } + [Test] + public void TestValidationMessageIsCorrectForFailWithTwoUnitsRequiredWithOneUnit() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(); + req.AddUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " (have 0).")); + } + + [Test] + public void TestValidationMessageIsCorrectForFailWithTwoUnitsRequiredWithOtherUnit() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(); + req.AddUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType1.Name + " (have 0).")); + } + + [Test] + public void TestAllowsAddingMessageIsBlankForPass() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(unitType1); + Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.Empty); + } + + [Test] + public void TestAllowsAddingMessageIsCorrectForFailWithTwoOfOneUnitRequired() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(); + req.AddUnitTypeRequirement(unitType1, 2); + Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army must contain: 2 × " + unitType1.Name + " (would have 1).")); + } + + [Test] + public void TestAllowsAddingMessageIsCorrectForFailWithTwoUnitsRequired() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(); + req.AddUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " (would have 0).")); + } + + [Test] + public void TestAllowsAddingMessageIsCorrectForFailWithTwoUnitsRequiredOtherUnit() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(); + req.AddUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army must contain: 1 × " + unitType1.Name + " (would have 0).")); + } + + [Test] + public void TestAllowsAddingMessageIsCorrectForFailWithTwoUnitsRequiredWithOneUnit() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(); + req.AddUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army must contain: 1 × " + unitType2.Name + " (would have 0).")); + } + + [Test] + public void TestAllowsAddingMessageIsCorrectForFailWithTwoUnitsRequiredWithOtherUnit() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(); + req.AddUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army must contain: 1 × " + unitType1.Name + " (would have 0).")); + } + private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) { army.AddUnit(CreateUnitOfType(unitType, army));
--- a/API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs Sun May 01 19:14:38 2011 +0000 +++ b/API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs Sun May 01 19:17:11 2011 +0000 @@ -173,6 +173,65 @@ Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army cannot contain more than: 0 × " + unitType2.Name + " (have 1).")); } + [Test] + public void TestAllowsAddMessageIsBlankForPass() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.Empty); + } + + [Test] + public void TestAllowsAddMessageIsCorrectForFailWithOneUnitProhibited() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army cannot contain more than: 0 × " + unitType1.Name + " (would have 1).")); + } + + [Test] + public void TestAllowsAddMessageIsCorrectForFailWithTwoOfOneUnitLimit() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + AddUnitOfTypeToArmy(unitType1, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(); + req.AddUnitTypeRequirement(unitType1, 2); + Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army cannot contain more than: 2 × " + unitType1.Name + " (would have 3).")); + } + + [Test] + public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsProhibited() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(); + req.AddUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army cannot contain more than: 0 × " + unitType1.Name + " (would have 1).")); + } + + [Test] + public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsProhibitedAndOneUnitInArmy() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(); + req.AddUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army cannot contain more than: 0 × " + unitType1.Name + " (would have 1); 0 × " + unitType2.Name + " (would have 1).")); + } + + [Test] + public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsProhibitedAndOtherUnitInArmy() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(); + req.AddUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.EqualTo("Army cannot contain more than: 0 × " + unitType1.Name + " (would have 1); 0 × " + unitType2.Name + " (would have 1).")); + } + private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) { army.AddUnit(CreateUnitOfType(unitType, army));
--- a/API/Objects/Requirement/UnitRequiresAtLeastNUnitsRequirementTest.cs Sun May 01 19:14:38 2011 +0000 +++ b/API/Objects/Requirement/UnitRequiresAtLeastNUnitsRequirementTest.cs Sun May 01 19:17:11 2011 +0000 @@ -262,6 +262,66 @@ Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army contains " + unitType1.Name + " and so must contain: 1 × " + unitType2.Name + " (have 0); 1 × " + unitType3.Name + " (have 0).")); } + [Test] + public void TestAllowsAddingMessageIsBlankForPass() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + RequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType1); + Assert.That(req.GetAllowsAddingMessage(unitType1, army), Is.Empty); + } + + [Test] + public void TestAllowsAddingMessageIsCorrectForFailWithTwoOfOneUnitRequired() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2, 2); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army contains " + unitType1.Name + " and so must contain: 2 × " + unitType2.Name + " (would have 1).")); + } + + [Test] + public void TestAllowsAddingMessageIsCorrectForFailWithTwoUnitsRequired() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army contains " + unitType1.Name + " and so must contain: 1 × " + unitType3.Name + " (would have 0).")); + } + + [Test] + public void TestAllowsAddingMessageIsCorrectForFailWithTwoUnitsRequiredOtherUnit() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert.That(req.GetAllowsAddingMessage(unitType3, army), Is.EqualTo("Army contains " + unitType1.Name + " and so must contain: 1 × " + unitType2.Name + " (would have 0).")); + } + + [Test] + public void TestAllowsAddingMessageIsCorrectForFailWithTwoUnitsRequiredWithOneUnit() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army contains " + unitType1.Name + " and so must contain: 1 × " + unitType3.Name + " (would have 0).")); + } + + [Test] + public void TestAllowsAddingMessageIsCorrectForFailWithTwoUnitsRequiredWithOtherUnit() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType3, army); + RequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert.That(req.GetAllowsAddingMessage(unitType3, army), Is.EqualTo("Army contains " + unitType1.Name + " and so must contain: 1 × " + unitType2.Name + " (would have 0).")); + } + private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) { army.AddUnit(CreateUnitOfType(unitType, army));
--- a/API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs Sun May 01 19:14:38 2011 +0000 +++ b/API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs Sun May 01 19:17:11 2011 +0000 @@ -214,6 +214,72 @@ Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army contains " + unitType1.Name + " and so cannot contain more than: 0 × " + unitType2.Name + " (have 1); 0 × " + unitType3.Name + " (have 1).")); } + [Test] + public void TestAllowsAddMessageIsBlankForPass() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.Empty); + } + + [Test] + public void TestAllowsAddMessageIsCorrectForFailWithOneUnitProhibited() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army contains " + unitType1.Name + " and so cannot contain more than: 0 × " + unitType2.Name + " (would have 1).")); + } + + [Test] + public void TestAllowsAddMessageIsCorrectForFailWithTwoOfOneUnitLimit() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2, 2); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army contains " + unitType1.Name + " and so cannot contain more than: 2 × " + unitType2.Name + " (would have 3).")); + } + + [Test] + public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsProhibited() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army contains " + unitType1.Name + " and so cannot contain more than: 0 × " + unitType2.Name + " (would have 1).")); + } + + [Test] + public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsProhibitedAndOneUnitInArmy() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert.That(req.GetAllowsAddingMessage(unitType3, army), Is.EqualTo("Army contains " + unitType1.Name + " and so cannot contain more than: 0 × " + unitType2.Name + " (would have 1); 0 × " + unitType3.Name + " (would have 1).")); + } + + [Test] + public void TestAllowsAddMessageIsCorrectForFailWithTwoUnitsProhibitedAndOtherUnitInArmy() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + AddUnitOfTypeToArmy(unitType3, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert.That(req.GetAllowsAddingMessage(unitType2, army), Is.EqualTo("Army contains " + unitType1.Name + " and so cannot contain more than: 0 × " + unitType2.Name + " (would have 1); 0 × " + unitType3.Name + " (would have 1).")); + } + private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) { army.AddUnit(CreateUnitOfType(unitType, army));