Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
changeset 18:e8e7554fb7f3
Re #198: Add slots with count
* Add initial unit equipment util tests
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 24 Oct 2009 18:59:30 +0000 |
parents | 4480d7151d35 |
children | 9b23e72ba3cf |
files | API/Util/UnitEquipmentUtilTest.cs IBBoard.WarFoundry.API.Tests.csproj |
diffstat | 2 files changed, 43 insertions(+), 0 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/API/Util/UnitEquipmentUtilTest.cs Sat Oct 24 18:59:30 2009 +0000 @@ -0,0 +1,37 @@ +// This file (UnitEquipmentItemUtilTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. + +using System; +using NUnit.Framework; +using IBBoard.Limits; +using IBBoard.WarFoundry.API.Objects; +using IBBoard.WarFoundry.API.Objects.Mock; + +namespace IBBoard.WarFoundry.API.Util +{ + [TestFixture()] + public class UnitEquipmentUtilTest + { + [Test()] + public void TestGetMaxEquipmentCountForFixedLimitItemOnDefaultSlot() + { + UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem(); + equip.MaxNumber = 3; + UnitType unitType = equip.EquipmentForUnit; + Unit unit = new MockUnit(unitType, new MockArmyCategory(unitType.MainCategory)); + Assert.AreEqual(3, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip)); + } + + [Test()] + public void TestGetMaxEquipmentCountForFixedLimitItemOnNumberLimitedSlot() + { + UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem(); + equip.MaxNumber = 3; + UnitType unitType = equip.EquipmentForUnit; + unitType.AddEquipmentSlot("slot", new AbsoluteNumericLimit(2)); + Unit unit = new MockUnit(unitType, new MockArmyCategory(unitType.MainCategory)); + Assert.AreEqual(2, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip)); + } + } +}
--- a/IBBoard.WarFoundry.API.Tests.csproj Sat Oct 24 14:04:43 2009 +0000 +++ b/IBBoard.WarFoundry.API.Tests.csproj Sat Oct 24 18:59:30 2009 +0000 @@ -56,6 +56,7 @@ <Compile Include="API\Objects\Mock\MockNumericAmountUnitEquipmentItem.cs" /> <Compile Include="API\Objects\Mock\MockPercentageAmountUnitEquipmentItem.cs" /> <Compile Include="API\Objects\Mock\MockUnit.cs" /> + <Compile Include="API\Util\UnitEquipmentUtilTest.cs" /> </ItemGroup> <ItemGroup> <None Include="testdata\Test.race"> @@ -78,6 +79,10 @@ <Project>{951E6C7A-7FBA-4F68-9D9E-F48618BB9626}</Project> <Name>IBBoard.WarFoundry.API</Name> </ProjectReference> + <ProjectReference Include="..\IBBoard\IBBoard.csproj"> + <Project>{5DFD64F6-FC2B-4B4F-B92E-483BAC468105}</Project> + <Name>IBBoard</Name> + </ProjectReference> </ItemGroup> <ItemGroup> <Folder Include="API\" /> @@ -85,6 +90,7 @@ <Folder Include="API\Objects\Mock\" /> <Folder Include="API\Factories\" /> <Folder Include="API\Factories\Mock\" /> + <Folder Include="API\Util\" /> </ItemGroup> <ProjectExtensions> <MonoDevelop>