Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
changeset 192:f25cb069f700
Re #350: Add requirement to allow N of unit for specific other units
* Add unit tests for having requirements on more than one unit type
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 03 Dec 2011 16:41:54 +0000 |
parents | 2b19d6f18f3a |
children | cf1c0a91eaa9 |
files | API/Objects/Requirement/RequiresNUnitsForMUnitsRequirementTest.cs |
diffstat | 1 files changed, 56 insertions(+), 0 deletions(-) [+] |
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--- a/API/Objects/Requirement/RequiresNUnitsForMUnitsRequirementTest.cs Sat Dec 03 16:13:38 2011 +0000 +++ b/API/Objects/Requirement/RequiresNUnitsForMUnitsRequirementTest.cs Sat Dec 03 16:41:54 2011 +0000 @@ -63,6 +63,19 @@ } [Test()] + public void TestAddingOneUnitWithTwoDifferentUnitTypesRequiredAndNoUnitOfOneTypeFails() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Unit unit = CreateUnitOfType(unitType1, army); + Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Failed)); + Assert.That(req.GetAllowsAddingMessage(unit.UnitType, army), Is.EqualTo("Army must contain: 1 " + unitType3.Name + " for every 1 " + unitType1.Name + " (would have 0 for 1).")); + } + + [Test()] public void TestAddingTwoUnitsWithOneUnitTypeRequiredAndOneUnitOfTypeFails() { Army army = new Army(mockRace, "Test", 1000); @@ -88,6 +101,21 @@ } [Test()] + public void TestAddingTwoUnitsWithTwoAllowedAndOneAllowedForDifferentTypesFails() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType3, army); + AddUnitOfTypeToArmy(unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2, 1, 2); + req.AddUnitTypeRequirement(unitType3, 1, 1); + Unit unit = CreateUnitOfType(unitType1, army); + Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Failed)); + Assert.That(req.GetAllowsAddingMessage(unit.UnitType, army), Is.EqualTo("Army must contain: 1 " + unitType3.Name + " for every 1 " + unitType1.Name + " (would have 1 for 2).")); + } + + [Test()] public void TestAddingThreeUnitsWithTwoOfUnitTypeAllowedForOneUnitTypeRequiredAndOneUnitOfTypeFails() { Army army = new Army(mockRace, "Test", 1000); @@ -132,6 +160,19 @@ } [Test()] + public void TestValidatingArmyWithTwoDifferentUnitTypesRequiredAndNoUnitOfOneTypeFails() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + req.AddUnitTypeRequirement(unitType3); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 " + unitType3.Name + " for every 1 " + unitType1.Name + " (have 0 for 1).")); + } + + [Test()] public void TestValidatingArmyWithTwoUnitsAndOneUnitTypeRequiredAndOneUnitOfTypeFails() { Army army = new Army(mockRace, "Test", 1000); @@ -157,6 +198,21 @@ } [Test()] + public void TestValidatingArmyWithTwoUnitsWithTwoAllowedAndOneAllowedForDifferentTypesFails() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType3, army); + AddUnitOfTypeToArmy(unitType1, army); + AddUnitOfTypeToArmy(unitType1, army); + RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2, 1, 2); + req.AddUnitTypeRequirement(unitType3, 1, 1); + Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed)); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 " + unitType3.Name + " for every 1 " + unitType1.Name + " (have 1 for 2).")); + } + + [Test()] public void TestValidatingArmyWithThreeUnitsAndTwoOfUnitTypeAllowedForOneUnitTypeRequiredAndOneUnitOfTypeFails() { Army army = new Army(mockRace, "Test", 1000);