Mercurial > repos > IBDev-IBBoard.WarFoundry.API
annotate api/AbstractWarFoundryLoader.cs @ 285:40362a9adf20 WarFoundry_v0.1
Re #311: can't read ZIP file packed by Linux app Archive Manager/File Roller
* Move API to using SharpZipLib fork
Also:
* Convince VS2k8 that it doesn't want to keep re-updating the project
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 30 Oct 2010 14:28:44 +0000 |
parents | c035afa4a42c |
children | 24e7b571f50f 8981fc45fe17 |
rev | line source |
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233
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1 // This file (AbstractWarFoundryLoader.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using System.Collections.Generic; |
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7 using System.IO; |
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8 using IBBoard.Collections; |
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9 using IBBoard.IO; |
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10 using IBBoard.Logging; |
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11 using IBBoard.WarFoundry.API.Factories; |
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12 using IBBoard.WarFoundry.API.Objects; |
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13 |
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14 namespace IBBoard.WarFoundry.API |
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15 { |
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16 /// <summary> |
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17 /// The base abstract implementation of a WarFoundry file loader |
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18 /// </summary> |
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19 public abstract class AbstractWarFoundryLoader |
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20 { |
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21 private ICollection<DirectoryInfo> directories; |
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22 private ICollection<INativeWarFoundryFactory> factories; |
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23 private ICollection<INonNativeWarFoundryFactory> nonNativeFactories; |
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24 private Dictionary<IWarFoundryFactory, SimpleSet<IWarFoundryObject>> loadedObjects; |
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25 public delegate void FileLoadingCompleteDelegate(List<FileLoadFailure> failures); |
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26 public event MethodInvoker FileLoadingStarted; |
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27 public event FileLoadingCompleteDelegate FileLoadingFinished; |
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28 |
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29 protected AbstractWarFoundryLoader() |
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30 { |
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31 directories = new List<DirectoryInfo>(); |
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32 factories = new List<INativeWarFoundryFactory>(); |
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33 nonNativeFactories = new List<INonNativeWarFoundryFactory>(); |
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34 loadedObjects = new Dictionary<IWarFoundryFactory,SimpleSet<IWarFoundryObject>>(); |
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35 } |
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36 |
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37 /// <summary> |
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38 /// Adds a directory to the collection of directories that will be searched for WarFoundry data files. |
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39 /// </summary> |
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40 /// <param name="directory"> |
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41 /// The <see cref="DirectoryInfo"/> to add to the list for searching for data files |
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42 /// </param> |
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43 public void AddLoadDirectory(DirectoryInfo directory) |
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44 { |
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45 if (!directories.Contains(directory)) |
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46 { |
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47 directories.Add(directory); |
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48 } |
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49 } |
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50 |
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51 /// <summary> |
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52 /// Removes a directory from the collection of directories that will be searched for WarFoundry data files. |
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53 /// </summary> |
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54 /// <param name="directory"> |
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55 /// A <see cref="DirectoryInfo"/> |
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56 /// </param> |
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57 public void RemoveLoadDirectory(DirectoryInfo directory) |
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58 { |
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59 if (directories.Contains(directory)) |
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60 { |
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61 directories.Remove(directory); |
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62 } |
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63 } |
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64 |
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65 /// <summary> |
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66 /// Registers a <see cref="INativeWarFoundryFactory"/> as a factory that can parse native data files. |
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67 /// </summary> |
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68 /// <param name="factory"> |
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69 /// The <see cref="INativeWarFoundryFactory"/> to register to parse native data files. |
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70 /// </param> |
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71 public void RegisterFactory(INativeWarFoundryFactory factory) |
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72 { |
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73 if (!factories.Contains(factory)) |
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74 { |
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75 factories.Add(factory); |
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76 } |
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77 } |
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78 |
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79 /// <summary> |
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80 /// Unregisters a <see cref="INativeWarFoundryFactory"/> so that it will no longer be used to try to parse native data files. |
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81 /// </summary> |
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82 /// <param name="factory"> |
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83 /// The <see cref="INativeWarFoundryFactory"/> to remove from the collection of factories that are used to try to parse native data files. |
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84 /// </param> |
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85 public void UnregisterFactory(INativeWarFoundryFactory factory) |
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86 { |
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87 if (factories.Contains(factory)) |
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88 { |
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89 factories.Remove(factory); |
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90 } |
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91 } |
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92 |
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93 /// <summary> |
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94 /// Registers a <see cref="INonNativeWarFoundryFactory"/> so that it will be used to try to parse non-native data files from other applications. |
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95 /// </summary> |
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96 /// <param name="factory"> |
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97 /// The <see cref="INonNativeWarFoundryFactory"/> to register to parse non-native data files. |
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98 /// </param> |
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99 public void RegisterNonNativeFactory(INonNativeWarFoundryFactory factory) |
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100 { |
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101 if (!nonNativeFactories.Contains(factory)) |
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102 { |
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103 nonNativeFactories.Add(factory); |
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104 } |
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105 } |
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106 |
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107 /// <summary> |
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108 /// Unregisters a <see cref="INonNativeWarFoundryFactory"/> so that it will no longer be used to try to parse non-native data files from other applications. |
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109 /// </summary> |
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110 /// <param name="factory"> |
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111 /// The <see cref="INonNativeWarFoundryFactory"/> to remove from the collection of factories that are used to try to parse non-native data files. |
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112 /// </param> |
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113 public void UnregisterNonNativeFactory(INonNativeWarFoundryFactory factory) |
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114 { |
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115 if (nonNativeFactories.Contains(factory)) |
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116 { |
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117 nonNativeFactories.Remove(factory); |
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118 } |
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119 } |
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120 |
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121 /// <summary> |
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122 /// Loads all of the data files in the registered directories. |
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123 /// </summary> |
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124 /// <returns> |
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125 /// A <see cref="List"/> of <see cref="FileLoadFailure"/> for files that failed to load |
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126 /// </returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
127 public List<FileLoadFailure> LoadFiles() |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
128 { |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
129 PrepareForFileLoad(); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
130 Dictionary<FileInfo, IWarFoundryFactory> loadableRaces = new Dictionary<FileInfo, IWarFoundryFactory>(); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
131 Dictionary<FileInfo, IWarFoundryFactory> loadableGameSystems = new Dictionary<FileInfo, IWarFoundryFactory>(); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
132 List<FileLoadFailure> failedLoads = FillLoadableFiles(loadableRaces, loadableGameSystems); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
133 failedLoads.AddRange(LoadGameSystems(loadableGameSystems)); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
134 failedLoads.AddRange(LoadRaces(loadableRaces)); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
135 OnFileLoadingFinished(failedLoads); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
136 return failedLoads; |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
137 } |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
138 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
139 private void OnFileLoadingFinished(List<FileLoadFailure> failures) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
140 { |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
141 if (FileLoadingFinished!=null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
142 { |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
143 FileLoadingFinished(failures); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
144 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
145 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
146 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
147 protected abstract void PrepareForFileLoad(); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
148 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
149 private List<FileLoadFailure> FillLoadableFiles(Dictionary<FileInfo, IWarFoundryFactory> loadableRaces, Dictionary<FileInfo, IWarFoundryFactory> loadableGameSystems) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
150 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
151 List<FileLoadFailure> fails = new List<FileLoadFailure>(); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
152 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
153 foreach (DirectoryInfo directory in directories) |
281
c035afa4a42c
Fixes #301: "Reload files" doesn't work when folder didn't exist
IBBoard <dev@ibboard.co.uk>
parents:
233
diff
changeset
|
154 { |
c035afa4a42c
Fixes #301: "Reload files" doesn't work when folder didn't exist
IBBoard <dev@ibboard.co.uk>
parents:
233
diff
changeset
|
155 directory.Refresh(); |
c035afa4a42c
Fixes #301: "Reload files" doesn't work when folder didn't exist
IBBoard <dev@ibboard.co.uk>
parents:
233
diff
changeset
|
156 |
233
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
157 if (directory.Exists) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
158 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
159 List<FileLoadFailure> directoryFails = FillLoadableFilesForDirectory(loadableRaces, loadableGameSystems, directory); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
160 fails.AddRange(directoryFails); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
161 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
162 else |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
163 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
164 LogNotifier.WarnFormat(GetType(), "Load for {0} failed because directory didn't exist", directory.FullName); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
165 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
166 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
167 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
168 return fails; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
169 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
170 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
171 private List<FileLoadFailure> FillLoadableFilesForDirectory(Dictionary<FileInfo, IWarFoundryFactory> loadableRaces, Dictionary<FileInfo, IWarFoundryFactory> loadableGameSystems, DirectoryInfo directory) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
172 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
173 List<FileLoadFailure> fails = new List<FileLoadFailure>(); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
174 LogNotifier.Debug(GetType(), "Load from "+directory.FullName); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
175 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
176 foreach (FileInfo file in directory.GetFiles()) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
177 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
178 IWarFoundryFactory factory = GetGameSystemLoadingFactoryForFile(file); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
179 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
180 if (factory != null) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
181 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
182 loadableGameSystems.Add(file, factory); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
183 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
184 else |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
185 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
186 factory = GetRaceLoadingFactoryForFile(file); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
187 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
188 if (factory!=null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
189 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
190 loadableRaces.Add(file, factory); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
191 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
192 else |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
193 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
194 FileLoadFailure failure = new FileLoadFailure(file, "File not handled as a Race or Game System definition: {0}", "FileNotHandled"); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
195 fails.Add(failure); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
196 LogNotifier.Info(GetType(), failure.Message); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
197 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
198 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
199 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
200 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
201 return fails; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
202 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
203 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
204 private IWarFoundryFactory GetGameSystemLoadingFactoryForFile(FileInfo file) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
205 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
206 IWarFoundryFactory loadingFactory = null; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
207 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
208 foreach (INonNativeWarFoundryFactory factory in nonNativeFactories) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
209 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
210 if (factory.CanHandleFileAsGameSystem(file)) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
211 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
212 loadingFactory = factory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
213 break; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
214 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
215 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
216 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
217 if (loadingFactory == null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
218 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
219 foreach (INativeWarFoundryFactory factory in factories) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
220 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
221 if (factory.CanHandleFileAsGameSystem(file)) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
222 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
223 loadingFactory = factory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
224 break; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
225 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
226 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
227 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
228 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
229 return loadingFactory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
230 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
231 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
232 private IWarFoundryFactory GetRaceLoadingFactoryForFile(FileInfo file) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
233 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
234 IWarFoundryFactory loadingFactory = null; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
235 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
236 foreach (INonNativeWarFoundryFactory factory in nonNativeFactories) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
237 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
238 if (factory.CanHandleFileAsRace(file)) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
239 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
240 loadingFactory = factory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
241 break; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
242 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
243 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
244 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
245 if (loadingFactory == null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
246 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
247 foreach (INativeWarFoundryFactory factory in factories) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
248 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
249 if (factory.CanHandleFileAsRace(file)) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
250 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
251 loadingFactory = factory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
252 break; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
253 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
254 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
255 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
256 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
257 return loadingFactory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
258 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
259 |
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260 private List<FileLoadFailure> LoadGameSystems(Dictionary<FileInfo, IWarFoundryFactory> gameSystemFiles) |
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261 { |
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|
262 List<FileLoadFailure> fails = new List<FileLoadFailure>(); |
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263 |
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264 |
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|
265 foreach (FileInfo file in gameSystemFiles.Keys) |
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266 { |
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|
267 FileLoadFailure failure = null; |
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268 |
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269 try |
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270 { |
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271 bool loaded = LoadObject(file, gameSystemFiles[file]); |
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272 |
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273 if (!loaded) |
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274 { |
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275 failure = new FileLoadFailure(file, "FileLoadFailed", "Failed to load {0} as GameSystem using {1}"); |
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276 } |
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277 } |
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278 catch (Exception ex) |
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279 { |
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280 failure = new FileLoadFailure(file, null, ex.Message, null, ex); |
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281 } |
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282 |
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283 if (failure!=null) |
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284 { |
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285 fails.Add(failure); |
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286 LogNotifier.Warn(GetType(), failure.Message, failure.Exception); |
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287 } |
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288 } |
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289 |
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290 return fails; |
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291 } |
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292 |
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293 private List<FileLoadFailure> LoadRaces(Dictionary<FileInfo, IWarFoundryFactory> raceFiles) |
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294 { |
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295 List<FileLoadFailure> fails = new List<FileLoadFailure>(); |
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296 |
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297 foreach (FileInfo file in raceFiles.Keys) |
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298 { |
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299 FileLoadFailure failure = null; |
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300 |
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301 try |
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302 { |
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303 bool loaded = LoadObject(file, raceFiles[file]); |
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304 |
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305 if (!loaded) |
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306 { |
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307 failure = new FileLoadFailure(file, "FileLoadFailed", "Failed to load {0} as Race using {1}"); |
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308 } |
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309 } |
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310 catch (Exception ex) |
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311 { |
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312 failure = new FileLoadFailure(file, null, ex.Message, null, ex); |
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313 } |
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314 |
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315 if (failure!=null) |
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|
316 { |
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317 fails.Add(failure); |
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|
318 LogNotifier.Warn(GetType(), failure.Message, failure.Exception); |
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319 } |
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|
320 } |
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|
321 |
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|
322 return fails; |
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|
323 } |
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|
324 |
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parents:
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|
325 private bool LoadObject(FileInfo file, IWarFoundryFactory factory) |
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|
326 { |
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327 bool loaded = false; |
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328 |
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parents:
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|
329 LogNotifier.DebugFormat(GetType(), "Loading {0} using {1}", file.FullName, factory.GetType().Name); |
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parents:
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|
330 ICollection<IWarFoundryObject> objects = factory.CreateObjectsFromFile(file); |
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|
331 |
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parents:
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|
332 if (objects.Count > 0) |
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parents:
diff
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|
333 { |
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|
334 AddLoadedObjects(objects, factory); |
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parents:
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|
335 loaded = true; |
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|
336 } |
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|
337 |
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|
338 return loaded; |
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|
339 } |
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|
340 |
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|
341 |
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parents:
diff
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|
342 /// <summary> |
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parents:
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|
343 /// Loads a single file through the registered WarFoundryFactories, if a factory exists that supports the file format. |
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parents:
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|
344 /// </summary> |
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parents:
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|
345 /// <param name="file"> |
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parents:
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|
346 /// A <see cref="FileInfo"/> for the file to attempt to load |
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parents:
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|
347 /// </param> |
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|
348 /// <returns> |
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349 /// An ICollection of IWarFoundryObjects loaded from <code>file</code> |
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350 /// </returns> |
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parents:
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351 public ICollection<IWarFoundryObject> LoadFile(FileInfo file) |
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352 { |
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|
353 ICollection<IWarFoundryObject> objs = null; |
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|
354 IWarFoundryFactory loadFactory = null; |
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|
355 |
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parents:
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|
356 try |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
357 { |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
358 objs = LoadFileWithNonNativeFactories(file, out loadFactory); |
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Re #228: Crash with missing abilityID
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parents:
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changeset
|
359 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
360 if (objs == null) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
361 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
362 objs = LoadFileWithNativeFactories(file, out loadFactory); |
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parents:
diff
changeset
|
363 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
364 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
365 catch (InvalidFileException ex) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
366 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
367 LogNotifier.Error(GetType(), file.FullName+" failed to load", ex); |
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parents:
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|
368 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
369 |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
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|
370 if (objs!=null) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
371 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
372 AddLoadedObjects(objs, loadFactory); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
373 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
374 else |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
375 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
376 objs = new List<IWarFoundryObject>(); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
377 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
378 |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
379 return objs; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
380 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
381 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
382 private ICollection<IWarFoundryObject> LoadFileWithNonNativeFactories(FileInfo file, out IWarFoundryFactory loadFactory) |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
383 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
384 ICollection<IWarFoundryObject> objs = null; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
385 loadFactory = null; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
386 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
387 if (nonNativeFactories.Count > 0) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
388 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
389 LogNotifier.Debug(GetType(), "Attempting to load "+file.FullName+" as a non-native file"); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
390 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
391 foreach (INonNativeWarFoundryFactory factory in nonNativeFactories) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
392 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
393 bool canLoad = factory.CanHandleFileFormat(file); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
394 LogNotifier.Debug(GetType(), "Load using "+factory.GetType().FullName+"? " + (canLoad ? "yes" : "no")); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
395 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
396 if (canLoad) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
397 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
398 objs = factory.CreateObjectsFromFile(file); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
399 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
400 if (objs!=null) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
401 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
402 loadFactory = factory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
403 break; |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
404 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
405 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
406 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
407 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
408 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
409 return objs; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
410 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
411 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
412 private ICollection<IWarFoundryObject> LoadFileWithNativeFactories(FileInfo file, out IWarFoundryFactory loadFactory) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
413 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
414 ICollection<IWarFoundryObject> objs = null; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
415 loadFactory = null; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
416 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
417 if (factories.Count > 0) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
418 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
419 LogNotifier.Debug(GetType(), "Attempting to load "+file.FullName+" as native file"); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
420 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
421 foreach (INativeWarFoundryFactory factory in factories) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
422 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
423 if (factory.CanHandleFileFormat(file)) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
424 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
425 objs = factory.CreateObjectsFromFile(file); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
426 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
427 if (objs!=null) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
428 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
429 loadFactory = factory; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
430 break; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
431 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
432 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
433 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
434 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
435 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
436 return objs; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
437 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
438 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
439 private void AddLoadedObjects(ICollection<IWarFoundryObject> loadedObjs, IWarFoundryFactory factory) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
440 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
441 SimpleSet<IWarFoundryObject> objs; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
442 loadedObjects.TryGetValue(factory, out objs); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
443 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
444 if (objs == null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
445 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
446 objs = new SimpleSet<IWarFoundryObject>(); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
447 loadedObjects.Add(factory, objs); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
448 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
449 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
450 objs.AddRange(loadedObjs); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
451 StoreObjects(loadedObjs); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
452 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
453 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
454 private void StoreObjects(ICollection<IWarFoundryObject> loadedObjects) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
455 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
456 foreach (IWarFoundryObject loadedObject in loadedObjects) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
457 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
458 if (loadedObject is GameSystem) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
459 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
460 StoreGameSystem((GameSystem)loadedObject); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
461 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
462 else if (loadedObject is Race) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
463 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
464 StoreRace((Race)loadedObject); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
465 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
466 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
467 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
468 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
469 protected void StoreGameSystem(GameSystem system) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
470 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
471 GameSystem existingSystem = GetExistingSystemForSystem(system); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
472 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
473 if (existingSystem!=null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
474 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
475 if (!system.Equals(existingSystem)) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
476 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
477 //TODO: Raise an event to say we got a different duplicate |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
478 //We can't just fail, because failing is for completely unhandled files, not for objects in a file |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
479 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
480 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
481 else |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
482 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
483 DoStoreGameSystem(system); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
484 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
485 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
486 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
487 /// <summary> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
488 /// Gets a game system that has already been loaded that duplicates the supplied game system's ID, if one exists. |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
489 /// </summary> |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
490 /// <param name="system"> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
491 /// The <see cref="GameSystem"/> to find pre-existing duplicates of |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
492 /// </param> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
493 /// <returns> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
494 /// <code>null</code> if no existing duplicate exists, else the duplicate <see cref="GameSystem"/> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
495 /// </returns> |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
496 protected abstract GameSystem GetExistingSystemForSystem(GameSystem system); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
497 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
498 /// <summary> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
499 /// Stores a GameSystem in the loader's relevant storage structure |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
500 /// </summary> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
501 /// <param name="system"> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
502 /// The loaded <see cref="GameSystem"/> to store |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
503 /// </param> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
504 protected abstract void DoStoreGameSystem(GameSystem system); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
505 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
506 protected void StoreRace(Race race) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
507 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
508 if (race.GameSystem == null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
509 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
510 throw new InvalidOperationException("Race cannot have null game system. Game system should be loaded before race."); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
511 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
512 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
513 DoStoreRace(race); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
514 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
515 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
516 /// <summary> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
517 /// Performs the implementation specific storage of a race |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
518 /// </summary> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
519 /// <param name="race"> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
520 /// The <see cref="Race"/> to store |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
521 /// </param> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
522 protected abstract void DoStoreRace(Race race); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
523 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
524 /// <summary> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
525 /// Gets all <see cref="GameSystem"/>s that are currently available, determined by those that can be loaded with the current <see cref="IWarFoundryFactory"/>s. |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
526 /// </summary> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
527 /// <returns> |
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parents:
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|
528 /// An array of <see cref="GameSystem"/>s that are currently available. |
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parents:
diff
changeset
|
529 /// </returns> |
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parents:
diff
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|
530 public abstract GameSystem[] GetGameSystems(); |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
531 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
532 /// <summary> |
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parents:
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changeset
|
533 /// Gets a single <see cref="GameSystem"/> with a given ID. |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
534 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
535 /// <param name="systemID"> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
536 /// The ID of the <see cref="GameSystem"/> to get, as a <see cref="System.String"/>. |
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IBBoard <dev@ibboard.co.uk>
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|
537 /// </param> |
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IBBoard <dev@ibboard.co.uk>
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|
538 /// <returns> |
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IBBoard <dev@ibboard.co.uk>
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|
539 /// The <see cref="GameSystem"/> with the given ID, or <code>null</code> if one doesn't exist. |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
540 /// </returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
541 public abstract GameSystem GetGameSystem(string systemID); |
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parents:
diff
changeset
|
542 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
543 /// <summary> |
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parents:
diff
changeset
|
544 /// Removes a loaded <see cref="GameSystem"/>. Used when a GameSystem fails to complete loading |
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parents:
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|
545 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
546 /// <param name="system">The GameSystem to remove</param> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
547 protected internal abstract void RemoveGameSystem(GameSystem system); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
548 |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
549 /// <summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
550 /// Gets an array of the races for the specified <see cref="GameSystem"/>. |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
551 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
552 /// <param name="system"> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
553 /// The <see cref="GameSystem"/> to get the available races for. |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
554 /// </param> |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
555 /// <returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
556 /// An array of <see cref="Race"/>s for the <see cref="GameSystem"/> |
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IBBoard <dev@ibboard.co.uk>
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557 /// </returns> |
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IBBoard <dev@ibboard.co.uk>
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|
558 public abstract Race[] GetRaces(GameSystem system); |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
559 |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
560 /// <summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
561 /// Gets a single race for a given <see cref="GameSystem"/> by ID of the race. |
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IBBoard <dev@ibboard.co.uk>
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|
562 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
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|
563 /// <param name="system"> |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
564 /// The <see cref="GameSystem"/> that the race is part of. |
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IBBoard <dev@ibboard.co.uk>
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|
565 /// </param> |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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|
566 /// <param name="raceID"> |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
567 /// A <see cref="System.String"/> ID for the race to load. |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
568 /// </param> |
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IBBoard <dev@ibboard.co.uk>
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|
569 /// <returns> |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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|
570 /// A <see cref="Race"/> with the specified ID from the <see cref="GameSystem"/>, or <code>null</code> if one doesn't exist. |
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parents:
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changeset
|
571 /// </returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
572 public abstract Race GetRace(GameSystem system, string raceID); |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
573 |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
574 /// <summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
575 /// Gets a single race for a given <see cref="GameSystem"/> by the race's ID and sub-race ID. |
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IBBoard <dev@ibboard.co.uk>
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|
576 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
577 /// <param name="system"> |
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IBBoard <dev@ibboard.co.uk>
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|
578 /// The <see cref="GameSystem"/> that the race is part of. |
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IBBoard <dev@ibboard.co.uk>
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|
579 /// </param> |
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IBBoard <dev@ibboard.co.uk>
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|
580 /// <param name="raceID"> |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
581 /// The <see cref="System.String"/> ID for the race to load. |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
582 /// </param> |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
583 /// <param name="raceSubID"> |
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parents:
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changeset
|
584 /// A <see cref="System.String"/> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
585 /// </param> |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
586 /// <returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
587 /// A <see cref="Race"/> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
588 /// </returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
589 public abstract Race GetRace(GameSystem system, string raceID, string raceSubID); |
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parents:
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changeset
|
590 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
591 protected internal abstract void RemoveRace(Race race); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
592 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
593 /// <summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
594 /// Gets the IDs of all of the game systems currently available. |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
595 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
596 /// <returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
597 /// An array of <see cref="System.String"/>s representing the IDs of the game systems. |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
598 /// </returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
599 public virtual string[] GetGameSystemIDs() |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
600 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
601 GameSystem[] systems = GetGameSystems(); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
602 return GetWarFoundryObjectIDs(systems); |
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parents:
diff
changeset
|
603 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
604 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
605 protected string[] GetWarFoundryObjectIDs(WarFoundryObject[] objs) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
606 { |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
607 int objCount = objs.Length; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
608 string[] keys = new string[objCount]; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
609 |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
610 for (int i = 0; i < objCount; i++) |
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Re #228: Crash with missing abilityID
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parents:
diff
changeset
|
611 { |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
612 keys[i] = objs[i].ID; |
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parents:
diff
changeset
|
613 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
614 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
615 return keys; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
616 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
617 |
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IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
618 /// <summary> |
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parents:
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changeset
|
619 /// Gets the IDs of all of the races of a specified game system. |
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parents:
diff
changeset
|
620 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
621 /// <param name="system"> |
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parents:
diff
changeset
|
622 /// The <see cref="GameSystem"/> to get the available races for. |
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parents:
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changeset
|
623 /// </param> |
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|
624 /// <returns> |
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|
625 /// An array of <see cref="System.String"/>s representing the IDs of the races of the specified game system. |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
626 /// </returns> |
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parents:
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changeset
|
627 public virtual string[] GetSystemRaceIDs(GameSystem system) |
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parents:
diff
changeset
|
628 { |
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parents:
diff
changeset
|
629 Race[] races = GetRaces(system); |
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parents:
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changeset
|
630 return GetWarFoundryObjectIDs(races); |
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parents:
diff
changeset
|
631 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
632 |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
633 public Army LoadArmy(FileInfo file) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
634 { |
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parents:
diff
changeset
|
635 IWarFoundryFactory factory = GetArmyLoadingFactoryForFile(file); |
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parents:
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changeset
|
636 Army loadedArmy = null; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
637 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
638 if (factory != null) |
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IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
639 { |
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parents:
diff
changeset
|
640 ICollection<IWarFoundryObject> objs = factory.CreateObjectsFromFile(file); |
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parents:
diff
changeset
|
641 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
642 if (objs.Count == 1) |
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IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
643 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
644 foreach (IWarFoundryObject systemCount in objs) |
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parents:
diff
changeset
|
645 { |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
646 if (systemCount is Army) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
647 { |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
648 loadedArmy = (Army) systemCount; |
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parents:
diff
changeset
|
649 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
650 } |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
651 } |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
652 } |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
653 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
654 return loadedArmy; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
655 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
656 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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657 private IWarFoundryFactory GetArmyLoadingFactoryForFile(FileInfo file) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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658 { |
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Re #228: Crash with missing abilityID
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659 IWarFoundryFactory loadingFactory = null; |
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Re #228: Crash with missing abilityID
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660 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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661 foreach (INonNativeWarFoundryFactory factory in nonNativeFactories) |
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662 { |
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Re #228: Crash with missing abilityID
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663 if (factory.CanHandleFileAsArmy(file)) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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664 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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665 loadingFactory = factory; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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666 break; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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667 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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668 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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669 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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670 if (loadingFactory == null) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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671 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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672 foreach (INativeWarFoundryFactory factory in factories) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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673 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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674 if (factory.CanHandleFileAsArmy(file)) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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675 { |
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IBBoard <dev@ibboard.co.uk>
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676 loadingFactory = factory; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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677 break; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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678 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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679 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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680 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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681 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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682 return loadingFactory; |
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IBBoard <dev@ibboard.co.uk>
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683 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
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684 } |
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685 } |