annotate API/Delegates.cs @ 354:47acc63cf529

Re #27: Unit requirements * Bit mask the values with a bitwise AND rather than an OR
author IBBoard <dev@ibboard.co.uk>
date Fri, 22 Apr 2011 10:38:03 +0000
parents 3c4a6403a88c
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1 // This file (Delegates.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard.
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using System;
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6 using System.Collections.Generic;
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7 using IBBoard.WarFoundry.API.Objects;
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8
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9 namespace IBBoard.WarFoundry.API
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10 {
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11 public delegate void ObjectChangedDelegate(WarFoundryObject oldValue, WarFoundryObject newValue);
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12 public delegate void ArmyChangedDelegate(Army oldValue, Army newValue);
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13 public delegate void GameSystemChangedDelegate(GameSystem oldValue, GameSystem newValue);
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14 public delegate void ObjectAddDelegate(WarFoundryObject val);
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15 public delegate void ObjectRemoveDelegate(WarFoundryObject val);
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16 public delegate void UnitAddDelegate(Unit val);
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17 public delegate void UnitRemoveDelegate(Unit val);
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18 public delegate void ObjectUpdatedDelegate(WarFoundryObject val, string updatedValName);
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19 public delegate void DoubleValChangedDelegate(WarFoundryObject obj, double oldValue, double newValue);
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20 public delegate void FloatValChangedDelegate(WarFoundryObject obj, float oldValue, float newValue);
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21 public delegate void StringValChangedDelegate(WarFoundryObject obj, string oldValue, string newValue);
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22 public delegate void IntValChangedDelegate(WarFoundryObject obj, int oldValue, int newValue);
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23 }