annotate api/Objects/IWarFoundryNativeSourceObject.cs @ 390:4e0031339bcb default-army-name

Re #97: Default army size papercut. Updated GameSystem.cs, system.xsd and Factories to accommodate default system size.
author snowblizz
date Sun, 12 Dec 2010 15:27:07 +0000
parents 2f3cafb69799
children
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2f3cafb69799 Re #121: Migrate to AGPL license
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1 // This file (IWarFoundryNativeSourceObject.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard.
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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5 using System;
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6 using ICSharpCode.SharpZipLib.Zip;
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613bc5eaac59 Re #9 - Make WarFoundry loading granular
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8 namespace IBBoard.WarFoundry.API.Objects
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9 {
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10 /// <summary>
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11 /// Interface for native WarFoundry objects that are the main object in a file and need to reference the file at a later date.
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12 /// </summary>
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13 public interface IWarFoundryNativeSourceObject : IWarFoundryObject
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14 {
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15 ZipFile SourceFile { get; set; }
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16 }
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17 }