15
|
1 // This file (UnitRequirementMinNumber.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
|
0
|
2 //
|
15
|
3 // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.
|
0
|
4
|
|
5 using System;
|
|
6 using IBBoard.WarFoundry.API.Objects;
|
|
7
|
|
8 namespace IBBoard.WarFoundry.API.Requirements
|
|
9 {
|
|
10 public class UnitRequirementMinNumber : UnitRequirement
|
|
11 {
|
|
12 private int minUnitCount;
|
|
13
|
|
14 public UnitRequirementMinNumber(UnitType type, int minNumber) : base(type)
|
|
15 {
|
|
16 minUnitCount = minNumber;
|
|
17 }
|
|
18
|
|
19 public override string Description
|
|
20 {
|
|
21 get { return "You must include at least "+minUnitCount+" "+unitType.Name+" units in an army"; }
|
|
22 }
|
|
23
|
|
24 protected override AbstractFailedRequirement CanAddToArmy(Army army, UnitType type)
|
|
25 {
|
|
26 return null;
|
|
27 }
|
|
28
|
|
29 protected override AbstractFailedRequirement CanRemoveFromArmy (Army army, UnitType type)
|
|
30 {
|
|
31 FailedUnitRequirement failed = null;
|
|
32
|
|
33 if (army.GetUnitTypeCount(type) <= minUnitCount)
|
|
34 {
|
|
35 failed = new FailedUnitRequirement(this);
|
|
36 }
|
|
37
|
|
38 return failed;
|
|
39 }
|
|
40 }
|
|
41 }
|