Mercurial > repos > IBDev-IBBoard.WarFoundry.API
annotate api/AbstractWarFoundryLoader.cs @ 296:ed5e6d92ecd9
Re #323: WarFoundry.API - SystemStats cannot remove stat
Remove code didn't fully remove stat, this has been fixed and tested
author | Tsudico |
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date | Sat, 18 Dec 2010 22:34:32 +0000 |
parents | 24e7b571f50f |
children | b24a78cfd314 |
rev | line source |
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1 // This file (AbstractWarFoundryLoader.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using System.Collections.Generic; |
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7 using System.IO; |
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8 using IBBoard.Collections; |
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9 using IBBoard.IO; |
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10 using IBBoard.Logging; |
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11 using IBBoard.WarFoundry.API.Factories; |
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12 using IBBoard.WarFoundry.API.Objects; |
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13 |
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14 namespace IBBoard.WarFoundry.API |
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15 { |
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16 /// <summary> |
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17 /// The base abstract implementation of a WarFoundry file loader |
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18 /// </summary> |
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19 public abstract class AbstractWarFoundryLoader |
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20 { |
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21 private ICollection<DirectoryInfo> directories; |
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22 private ICollection<INativeWarFoundryFactory> factories; |
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23 private ICollection<INonNativeWarFoundryFactory> nonNativeFactories; |
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24 private Dictionary<IWarFoundryFactory, SimpleSet<IWarFoundryObject>> loadedObjects; |
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25 |
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26 public delegate void FileLoadingCompleteDelegate(List<FileLoadFailure> failures); |
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27 |
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28 public event MethodInvoker FileLoadingStarted; |
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29 |
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30 public event FileLoadingCompleteDelegate FileLoadingFinished; |
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31 |
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32 protected AbstractWarFoundryLoader() |
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33 { |
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34 directories = new List<DirectoryInfo>(); |
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35 factories = new List<INativeWarFoundryFactory>(); |
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36 nonNativeFactories = new List<INonNativeWarFoundryFactory>(); |
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37 loadedObjects = new Dictionary<IWarFoundryFactory,SimpleSet<IWarFoundryObject>>(); |
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38 } |
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39 |
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40 /// <summary> |
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41 /// Adds a directory to the collection of directories that will be searched for WarFoundry data files. |
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42 /// </summary> |
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43 /// <param name="directory"> |
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44 /// The <see cref="DirectoryInfo"/> to add to the list for searching for data files |
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45 /// </param> |
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46 public void AddLoadDirectory(DirectoryInfo directory) |
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47 { |
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48 if (!directories.Contains(directory)) |
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49 { |
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50 directories.Add(directory); |
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51 } |
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52 } |
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53 |
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54 /// <summary> |
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55 /// Removes a directory from the collection of directories that will be searched for WarFoundry data files. |
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56 /// </summary> |
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57 /// <param name="directory"> |
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58 /// A <see cref="DirectoryInfo"/> |
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59 /// </param> |
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60 public void RemoveLoadDirectory(DirectoryInfo directory) |
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61 { |
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62 if (directories.Contains(directory)) |
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63 { |
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64 directories.Remove(directory); |
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65 } |
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66 } |
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67 |
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68 /// <summary> |
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69 /// Registers a <see cref="INativeWarFoundryFactory"/> as a factory that can parse native data files. |
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70 /// </summary> |
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71 /// <param name="factory"> |
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72 /// The <see cref="INativeWarFoundryFactory"/> to register to parse native data files. |
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73 /// </param> |
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74 public void RegisterFactory(INativeWarFoundryFactory factory) |
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75 { |
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76 if (!factories.Contains(factory)) |
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77 { |
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78 factories.Add(factory); |
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79 } |
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80 } |
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81 |
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82 /// <summary> |
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83 /// Unregisters a <see cref="INativeWarFoundryFactory"/> so that it will no longer be used to try to parse native data files. |
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84 /// </summary> |
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85 /// <param name="factory"> |
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86 /// The <see cref="INativeWarFoundryFactory"/> to remove from the collection of factories that are used to try to parse native data files. |
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87 /// </param> |
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88 public void UnregisterFactory(INativeWarFoundryFactory factory) |
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89 { |
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90 if (factories.Contains(factory)) |
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91 { |
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92 factories.Remove(factory); |
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93 } |
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94 } |
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95 |
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96 /// <summary> |
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97 /// Registers a <see cref="INonNativeWarFoundryFactory"/> so that it will be used to try to parse non-native data files from other applications. |
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98 /// </summary> |
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99 /// <param name="factory"> |
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100 /// The <see cref="INonNativeWarFoundryFactory"/> to register to parse non-native data files. |
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101 /// </param> |
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102 public void RegisterNonNativeFactory(INonNativeWarFoundryFactory factory) |
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103 { |
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104 if (!nonNativeFactories.Contains(factory)) |
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105 { |
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106 nonNativeFactories.Add(factory); |
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107 } |
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108 } |
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109 |
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110 /// <summary> |
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111 /// Unregisters a <see cref="INonNativeWarFoundryFactory"/> so that it will no longer be used to try to parse non-native data files from other applications. |
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112 /// </summary> |
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113 /// <param name="factory"> |
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114 /// The <see cref="INonNativeWarFoundryFactory"/> to remove from the collection of factories that are used to try to parse non-native data files. |
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115 /// </param> |
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116 public void UnregisterNonNativeFactory(INonNativeWarFoundryFactory factory) |
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117 { |
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118 if (nonNativeFactories.Contains(factory)) |
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119 { |
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120 nonNativeFactories.Remove(factory); |
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121 } |
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122 } |
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123 |
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124 /// <summary> |
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125 /// Loads all of the data files in the registered directories. |
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126 /// </summary> |
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127 /// <returns> |
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128 /// A <see cref="List"/> of <see cref="FileLoadFailure"/> for files that failed to load |
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129 /// </returns> |
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|
130 public List<FileLoadFailure> LoadFiles() |
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131 { |
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IBBoard <dev@ibboard.co.uk>
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132 PrepareForFileLoad(); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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133 Dictionary<FileInfo, IWarFoundryFactory> loadableRaces = new Dictionary<FileInfo, IWarFoundryFactory>(); |
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parents:
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changeset
|
134 Dictionary<FileInfo, IWarFoundryFactory> loadableGameSystems = new Dictionary<FileInfo, IWarFoundryFactory>(); |
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parents:
diff
changeset
|
135 List<FileLoadFailure> failedLoads = FillLoadableFiles(loadableRaces, loadableGameSystems); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
136 failedLoads.AddRange(LoadGameSystems(loadableGameSystems)); |
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Re #228: Crash with missing abilityID
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parents:
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changeset
|
137 failedLoads.AddRange(LoadRaces(loadableRaces)); |
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|
138 OnFileLoadingFinished(failedLoads); |
291
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Re #318: DefaultWarFoundryLoader throws null ref when loading individual files
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281
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139 FinishFileLoad(); |
233
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140 return failedLoads; |
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|
141 } |
291
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142 |
233
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143 private void OnFileLoadingFinished(List<FileLoadFailure> failures) |
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144 { |
291
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281
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145 if (FileLoadingFinished != null) |
233
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|
146 { |
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IBBoard <dev@ibboard.co.uk>
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|
147 FileLoadingFinished(failures); |
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|
148 } |
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|
149 } |
291
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281
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150 |
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281
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151 protected virtual void PrepareForFileLoad() |
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281
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152 { |
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281
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153 //Do nothing special |
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281
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154 } |
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281
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155 |
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281
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156 protected virtual void FinishFileLoad() |
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Re #318: DefaultWarFoundryLoader throws null ref when loading individual files
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281
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157 { |
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281
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158 //Do nothing special |
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Re #318: DefaultWarFoundryLoader throws null ref when loading individual files
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281
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|
159 } |
233
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|
160 |
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parents:
diff
changeset
|
161 private List<FileLoadFailure> FillLoadableFiles(Dictionary<FileInfo, IWarFoundryFactory> loadableRaces, Dictionary<FileInfo, IWarFoundryFactory> loadableGameSystems) |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
162 { |
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|
163 List<FileLoadFailure> fails = new List<FileLoadFailure>(); |
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parents:
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164 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
165 foreach (DirectoryInfo directory in directories) |
291
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Re #318: DefaultWarFoundryLoader throws null ref when loading individual files
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281
diff
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|
166 { |
281
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Fixes #301: "Reload files" doesn't work when folder didn't exist
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233
diff
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|
167 directory.Refresh(); |
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Fixes #301: "Reload files" doesn't work when folder didn't exist
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233
diff
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|
168 |
233
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parents:
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|
169 if (directory.Exists) |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
170 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
171 List<FileLoadFailure> directoryFails = FillLoadableFilesForDirectory(loadableRaces, loadableGameSystems, directory); |
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Re #228: Crash with missing abilityID
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parents:
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|
172 fails.AddRange(directoryFails); |
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|
173 } |
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Re #228: Crash with missing abilityID
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|
174 else |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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|
175 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
176 LogNotifier.WarnFormat(GetType(), "Load for {0} failed because directory didn't exist", directory.FullName); |
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Re #228: Crash with missing abilityID
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parents:
diff
changeset
|
177 } |
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Re #228: Crash with missing abilityID
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parents:
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changeset
|
178 } |
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|
179 |
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parents:
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|
180 return fails; |
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parents:
diff
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|
181 } |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
182 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
183 private List<FileLoadFailure> FillLoadableFilesForDirectory(Dictionary<FileInfo, IWarFoundryFactory> loadableRaces, Dictionary<FileInfo, IWarFoundryFactory> loadableGameSystems, DirectoryInfo directory) |
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Re #228: Crash with missing abilityID
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parents:
diff
changeset
|
184 { |
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Re #228: Crash with missing abilityID
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parents:
diff
changeset
|
185 List<FileLoadFailure> fails = new List<FileLoadFailure>(); |
291
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Re #318: DefaultWarFoundryLoader throws null ref when loading individual files
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281
diff
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|
186 LogNotifier.Debug(GetType(), "Load from " + directory.FullName); |
233
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Re #228: Crash with missing abilityID
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parents:
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changeset
|
187 |
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Re #228: Crash with missing abilityID
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parents:
diff
changeset
|
188 foreach (FileInfo file in directory.GetFiles()) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
189 { |
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Re #228: Crash with missing abilityID
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parents:
diff
changeset
|
190 IWarFoundryFactory factory = GetGameSystemLoadingFactoryForFile(file); |
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parents:
diff
changeset
|
191 |
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parents:
diff
changeset
|
192 if (factory != null) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
193 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
194 loadableGameSystems.Add(file, factory); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
195 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
196 else |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
197 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
198 factory = GetRaceLoadingFactoryForFile(file); |
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parents:
diff
changeset
|
199 |
291
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parents:
281
diff
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|
200 if (factory != null) |
233
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
201 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
202 loadableRaces.Add(file, factory); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
203 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
204 else |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
205 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
206 FileLoadFailure failure = new FileLoadFailure(file, "File not handled as a Race or Game System definition: {0}", "FileNotHandled"); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
207 fails.Add(failure); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
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parents:
diff
changeset
|
208 LogNotifier.Info(GetType(), failure.Message); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
209 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
210 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
211 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
212 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
213 return fails; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
214 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
215 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
216 private IWarFoundryFactory GetGameSystemLoadingFactoryForFile(FileInfo file) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
217 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
218 IWarFoundryFactory loadingFactory = null; |
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parents:
diff
changeset
|
219 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
220 foreach (INonNativeWarFoundryFactory factory in nonNativeFactories) |
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parents:
diff
changeset
|
221 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
222 if (factory.CanHandleFileAsGameSystem(file)) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
223 { |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
224 loadingFactory = factory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
225 break; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
226 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
227 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
228 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
229 if (loadingFactory == null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
230 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
231 foreach (INativeWarFoundryFactory factory in factories) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
232 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
233 if (factory.CanHandleFileAsGameSystem(file)) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
234 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
235 loadingFactory = factory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
236 break; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
237 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
238 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
239 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
240 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
241 return loadingFactory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
242 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
243 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
244 private IWarFoundryFactory GetRaceLoadingFactoryForFile(FileInfo file) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
245 { |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
246 IWarFoundryFactory loadingFactory = null; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
247 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
248 foreach (INonNativeWarFoundryFactory factory in nonNativeFactories) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
249 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
250 if (factory.CanHandleFileAsRace(file)) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
251 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
252 loadingFactory = factory; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
253 break; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
254 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
255 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
256 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
257 if (loadingFactory == null) |
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|
258 { |
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|
259 foreach (INativeWarFoundryFactory factory in factories) |
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|
260 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
261 if (factory.CanHandleFileAsRace(file)) |
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parents:
diff
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|
262 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
263 loadingFactory = factory; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
264 break; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
265 } |
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IBBoard <dev@ibboard.co.uk>
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diff
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|
266 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
267 } |
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|
268 |
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parents:
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|
269 return loadingFactory; |
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|
270 } |
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271 |
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|
272 private List<FileLoadFailure> LoadGameSystems(Dictionary<FileInfo, IWarFoundryFactory> gameSystemFiles) |
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273 { |
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|
274 List<FileLoadFailure> fails = new List<FileLoadFailure>(); |
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275 |
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276 |
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277 foreach (FileInfo file in gameSystemFiles.Keys) |
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278 { |
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|
279 FileLoadFailure failure = null; |
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280 |
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281 try |
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IBBoard <dev@ibboard.co.uk>
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282 { |
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IBBoard <dev@ibboard.co.uk>
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|
283 bool loaded = LoadObject(file, gameSystemFiles[file]); |
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284 |
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285 if (!loaded) |
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IBBoard <dev@ibboard.co.uk>
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|
286 { |
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|
287 failure = new FileLoadFailure(file, "FileLoadFailed", "Failed to load {0} as GameSystem using {1}"); |
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288 } |
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289 } |
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290 catch (Exception ex) |
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291 { |
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292 failure = new FileLoadFailure(file, null, ex.Message, null, ex); |
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293 } |
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294 |
291
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281
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295 if (failure != null) |
233
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|
296 { |
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IBBoard <dev@ibboard.co.uk>
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297 fails.Add(failure); |
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|
298 LogNotifier.Warn(GetType(), failure.Message, failure.Exception); |
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299 } |
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|
300 } |
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|
301 |
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|
302 return fails; |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
303 } |
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IBBoard <dev@ibboard.co.uk>
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|
304 |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
305 private List<FileLoadFailure> LoadRaces(Dictionary<FileInfo, IWarFoundryFactory> raceFiles) |
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parents:
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|
306 { |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
307 List<FileLoadFailure> fails = new List<FileLoadFailure>(); |
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parents:
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|
308 |
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parents:
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changeset
|
309 foreach (FileInfo file in raceFiles.Keys) |
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parents:
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|
310 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
311 FileLoadFailure failure = null; |
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parents:
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|
312 |
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parents:
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|
313 try |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
314 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
315 bool loaded = LoadObject(file, raceFiles[file]); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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|
316 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
317 if (!loaded) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
318 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
319 failure = new FileLoadFailure(file, "FileLoadFailed", "Failed to load {0} as Race using {1}"); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
320 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
321 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
322 catch (Exception ex) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
323 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
324 failure = new FileLoadFailure(file, null, ex.Message, null, ex); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
325 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
326 |
291
24e7b571f50f
Re #318: DefaultWarFoundryLoader throws null ref when loading individual files
IBBoard <dev@ibboard.co.uk>
parents:
281
diff
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|
327 if (failure != null) |
233
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
328 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
329 fails.Add(failure); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
330 LogNotifier.Warn(GetType(), failure.Message, failure.Exception); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
331 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
332 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
333 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
334 return fails; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
335 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
336 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
337 private bool LoadObject(FileInfo file, IWarFoundryFactory factory) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
338 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
339 bool loaded = false; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
340 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
341 LogNotifier.DebugFormat(GetType(), "Loading {0} using {1}", file.FullName, factory.GetType().Name); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
342 ICollection<IWarFoundryObject> objects = factory.CreateObjectsFromFile(file); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
343 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
344 if (objects.Count > 0) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
345 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
346 AddLoadedObjects(objects, factory); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
347 loaded = true; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
348 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
349 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
350 return loaded; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
351 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
352 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
353 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
354 /// <summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
355 /// Loads a single file through the registered WarFoundryFactories, if a factory exists that supports the file format. |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
356 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
357 /// <param name="file"> |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
358 /// A <see cref="FileInfo"/> for the file to attempt to load |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
359 /// </param> |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
360 /// <returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
361 /// An ICollection of IWarFoundryObjects loaded from <code>file</code> |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
362 /// </returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
363 public ICollection<IWarFoundryObject> LoadFile(FileInfo file) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
364 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
365 ICollection<IWarFoundryObject> objs = null; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
366 IWarFoundryFactory loadFactory = null; |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
367 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
368 try |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
369 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
370 objs = LoadFileWithNonNativeFactories(file, out loadFactory); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
371 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
372 if (objs == null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
373 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
374 objs = LoadFileWithNativeFactories(file, out loadFactory); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
375 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
376 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
377 catch (InvalidFileException ex) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
378 { |
291
24e7b571f50f
Re #318: DefaultWarFoundryLoader throws null ref when loading individual files
IBBoard <dev@ibboard.co.uk>
parents:
281
diff
changeset
|
379 LogNotifier.Error(GetType(), file.FullName + " failed to load", ex); |
233
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
380 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
381 |
291
24e7b571f50f
Re #318: DefaultWarFoundryLoader throws null ref when loading individual files
IBBoard <dev@ibboard.co.uk>
parents:
281
diff
changeset
|
382 if (objs != null) |
233
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
383 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
384 AddLoadedObjects(objs, loadFactory); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
385 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
386 else |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
387 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
388 objs = new List<IWarFoundryObject>(); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
389 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
390 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
391 return objs; |
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|
392 } |
291
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|
393 |
233
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diff
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|
394 private ICollection<IWarFoundryObject> LoadFileWithNonNativeFactories(FileInfo file, out IWarFoundryFactory loadFactory) |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
395 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
396 ICollection<IWarFoundryObject> objs = null; |
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parents:
diff
changeset
|
397 loadFactory = null; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
398 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
399 if (nonNativeFactories.Count > 0) |
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parents:
diff
changeset
|
400 { |
291
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281
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|
401 LogNotifier.Debug(GetType(), "Attempting to load " + file.FullName + " as a non-native file"); |
233
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parents:
diff
changeset
|
402 |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
403 foreach (INonNativeWarFoundryFactory factory in nonNativeFactories) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
404 { |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
405 bool canLoad = factory.CanHandleFileFormat(file); |
291
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281
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|
406 LogNotifier.Debug(GetType(), "Load using " + factory.GetType().FullName + "? " + (canLoad ? "yes" : "no")); |
233
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parents:
diff
changeset
|
407 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
408 if (canLoad) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
409 { |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
410 objs = factory.CreateObjectsFromFile(file); |
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changeset
|
411 |
291
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412 if (objs != null) |
233
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parents:
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changeset
|
413 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
414 loadFactory = factory; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
415 break; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
416 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
417 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
418 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
419 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
420 |
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|
421 return objs; |
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|
422 } |
291
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423 |
233
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424 private ICollection<IWarFoundryObject> LoadFileWithNativeFactories(FileInfo file, out IWarFoundryFactory loadFactory) |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
425 { |
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changeset
|
426 ICollection<IWarFoundryObject> objs = null; |
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changeset
|
427 loadFactory = null; |
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parents:
diff
changeset
|
428 |
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changeset
|
429 if (factories.Count > 0) |
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|
430 { |
291
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431 LogNotifier.Debug(GetType(), "Attempting to load " + file.FullName + " as native file"); |
233
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|
432 |
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changeset
|
433 foreach (INativeWarFoundryFactory factory in factories) |
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diff
changeset
|
434 { |
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parents:
diff
changeset
|
435 if (factory.CanHandleFileFormat(file)) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
436 { |
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parents:
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changeset
|
437 objs = factory.CreateObjectsFromFile(file); |
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diff
changeset
|
438 |
291
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|
439 if (objs != null) |
233
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diff
changeset
|
440 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
441 loadFactory = factory; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
442 break; |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
443 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
444 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
445 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
446 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
447 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
448 return objs; |
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|
449 } |
291
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|
450 |
233
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diff
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|
451 private void AddLoadedObjects(ICollection<IWarFoundryObject> loadedObjs, IWarFoundryFactory factory) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
452 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
453 SimpleSet<IWarFoundryObject> objs; |
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parents:
diff
changeset
|
454 loadedObjects.TryGetValue(factory, out objs); |
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Re #228: Crash with missing abilityID
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parents:
diff
changeset
|
455 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
456 if (objs == null) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
457 { |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
458 objs = new SimpleSet<IWarFoundryObject>(); |
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Re #228: Crash with missing abilityID
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parents:
diff
changeset
|
459 loadedObjects.Add(factory, objs); |
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Re #228: Crash with missing abilityID
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parents:
diff
changeset
|
460 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
461 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
462 objs.AddRange(loadedObjs); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
463 StoreObjects(loadedObjs); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
464 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
465 |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
466 private void StoreObjects(ICollection<IWarFoundryObject> loadedObjects) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
467 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
468 foreach (IWarFoundryObject loadedObject in loadedObjects) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
469 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
470 if (loadedObject is GameSystem) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
471 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
472 StoreGameSystem((GameSystem)loadedObject); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
473 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
474 else if (loadedObject is Race) |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
475 { |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
476 StoreRace((Race)loadedObject); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
477 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
478 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
479 } |
291
24e7b571f50f
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281
diff
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|
480 |
233
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diff
changeset
|
481 protected void StoreGameSystem(GameSystem system) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
482 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
483 GameSystem existingSystem = GetExistingSystemForSystem(system); |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
484 |
291
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281
diff
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|
485 if (existingSystem != null) |
233
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
486 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
487 if (!system.Equals(existingSystem)) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
488 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
489 //TODO: Raise an event to say we got a different duplicate |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
490 //We can't just fail, because failing is for completely unhandled files, not for objects in a file |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
491 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
492 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
493 else |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
494 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
495 DoStoreGameSystem(system); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
496 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
497 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
498 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
499 /// <summary> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
500 /// Gets a game system that has already been loaded that duplicates the supplied game system's ID, if one exists. |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
501 /// </summary> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
502 /// <param name="system"> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
503 /// The <see cref="GameSystem"/> to find pre-existing duplicates of |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
504 /// </param> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
505 /// <returns> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
506 /// <code>null</code> if no existing duplicate exists, else the duplicate <see cref="GameSystem"/> |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
507 /// </returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
508 protected abstract GameSystem GetExistingSystemForSystem(GameSystem system); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
509 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
510 /// <summary> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
511 /// Stores a GameSystem in the loader's relevant storage structure |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
512 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
513 /// <param name="system"> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
514 /// The loaded <see cref="GameSystem"/> to store |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
515 /// </param> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
516 protected abstract void DoStoreGameSystem(GameSystem system); |
291
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IBBoard <dev@ibboard.co.uk>
parents:
281
diff
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|
517 |
233
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
518 protected void StoreRace(Race race) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
519 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
520 if (race.GameSystem == null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
521 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
522 throw new InvalidOperationException("Race cannot have null game system. Game system should be loaded before race."); |
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|
523 } |
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IBBoard <dev@ibboard.co.uk>
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diff
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|
524 |
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parents:
diff
changeset
|
525 DoStoreRace(race); |
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parents:
diff
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|
526 } |
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parents:
diff
changeset
|
527 |
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parents:
diff
changeset
|
528 /// <summary> |
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diff
changeset
|
529 /// Performs the implementation specific storage of a race |
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parents:
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|
530 /// </summary> |
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parents:
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|
531 /// <param name="race"> |
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IBBoard <dev@ibboard.co.uk>
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|
532 /// The <see cref="Race"/> to store |
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IBBoard <dev@ibboard.co.uk>
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|
533 /// </param> |
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parents:
diff
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|
534 protected abstract void DoStoreRace(Race race); |
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IBBoard <dev@ibboard.co.uk>
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changeset
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535 |
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IBBoard <dev@ibboard.co.uk>
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|
536 /// <summary> |
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|
537 /// Gets all <see cref="GameSystem"/>s that are currently available, determined by those that can be loaded with the current <see cref="IWarFoundryFactory"/>s. |
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|
538 /// </summary> |
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|
539 /// <returns> |
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|
540 /// An array of <see cref="GameSystem"/>s that are currently available. |
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parents:
diff
changeset
|
541 /// </returns> |
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parents:
diff
changeset
|
542 public abstract GameSystem[] GetGameSystems(); |
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changeset
|
543 |
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parents:
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changeset
|
544 /// <summary> |
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parents:
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changeset
|
545 /// Gets a single <see cref="GameSystem"/> with a given ID. |
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IBBoard <dev@ibboard.co.uk>
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546 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
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547 /// <param name="systemID"> |
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IBBoard <dev@ibboard.co.uk>
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|
548 /// The ID of the <see cref="GameSystem"/> to get, as a <see cref="System.String"/>. |
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|
549 /// </param> |
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IBBoard <dev@ibboard.co.uk>
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550 /// <returns> |
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IBBoard <dev@ibboard.co.uk>
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|
551 /// The <see cref="GameSystem"/> with the given ID, or <code>null</code> if one doesn't exist. |
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diff
changeset
|
552 /// </returns> |
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parents:
diff
changeset
|
553 public abstract GameSystem GetGameSystem(string systemID); |
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IBBoard <dev@ibboard.co.uk>
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|
554 |
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parents:
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|
555 /// <summary> |
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parents:
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changeset
|
556 /// Removes a loaded <see cref="GameSystem"/>. Used when a GameSystem fails to complete loading |
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IBBoard <dev@ibboard.co.uk>
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557 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
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558 /// <param name="system">The GameSystem to remove</param> |
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changeset
|
559 protected internal abstract void RemoveGameSystem(GameSystem system); |
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|
560 |
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IBBoard <dev@ibboard.co.uk>
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561 /// <summary> |
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562 /// Gets an array of the races for the specified <see cref="GameSystem"/>. |
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diff
changeset
|
563 /// </summary> |
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|
564 /// <param name="system"> |
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changeset
|
565 /// The <see cref="GameSystem"/> to get the available races for. |
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IBBoard <dev@ibboard.co.uk>
parents:
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|
566 /// </param> |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
567 /// <returns> |
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parents:
diff
changeset
|
568 /// An array of <see cref="Race"/>s for the <see cref="GameSystem"/> |
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IBBoard <dev@ibboard.co.uk>
parents:
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569 /// </returns> |
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570 public abstract Race[] GetRaces(GameSystem system); |
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IBBoard <dev@ibboard.co.uk>
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571 |
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IBBoard <dev@ibboard.co.uk>
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|
572 /// <summary> |
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IBBoard <dev@ibboard.co.uk>
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573 /// Gets a single race for a given <see cref="GameSystem"/> by ID of the race. |
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IBBoard <dev@ibboard.co.uk>
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574 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
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575 /// <param name="system"> |
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|
576 /// The <see cref="GameSystem"/> that the race is part of. |
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changeset
|
577 /// </param> |
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changeset
|
578 /// <param name="raceID"> |
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parents:
diff
changeset
|
579 /// A <see cref="System.String"/> ID for the race to load. |
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parents:
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changeset
|
580 /// </param> |
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IBBoard <dev@ibboard.co.uk>
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changeset
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581 /// <returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
582 /// A <see cref="Race"/> with the specified ID from the <see cref="GameSystem"/>, or <code>null</code> if one doesn't exist. |
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changeset
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583 /// </returns> |
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parents:
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changeset
|
584 public abstract Race GetRace(GameSystem system, string raceID); |
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parents:
diff
changeset
|
585 |
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diff
changeset
|
586 /// <summary> |
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diff
changeset
|
587 /// Gets a single race for a given <see cref="GameSystem"/> by the race's ID and sub-race ID. |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
588 /// </summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
589 /// <param name="system"> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
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|
590 /// The <see cref="GameSystem"/> that the race is part of. |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
591 /// </param> |
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IBBoard <dev@ibboard.co.uk>
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|
592 /// <param name="raceID"> |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
593 /// The <see cref="System.String"/> ID for the race to load. |
a36a0e9cc05d
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parents:
diff
changeset
|
594 /// </param> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
595 /// <param name="raceSubID"> |
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parents:
diff
changeset
|
596 /// A <see cref="System.String"/> |
a36a0e9cc05d
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parents:
diff
changeset
|
597 /// </param> |
a36a0e9cc05d
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
598 /// <returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
599 /// A <see cref="Race"/> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
600 /// </returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
601 public abstract Race GetRace(GameSystem system, string raceID, string raceSubID); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
602 |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
603 protected internal abstract void RemoveRace(Race race); |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
604 |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
605 /// <summary> |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
606 /// Gets the IDs of all of the game systems currently available. |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
607 /// </summary> |
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parents:
diff
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|
608 /// <returns> |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
609 /// An array of <see cref="System.String"/>s representing the IDs of the game systems. |
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Re #228: Crash with missing abilityID
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parents:
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changeset
|
610 /// </returns> |
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parents:
diff
changeset
|
611 public virtual string[] GetGameSystemIDs() |
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parents:
diff
changeset
|
612 { |
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diff
changeset
|
613 GameSystem[] systems = GetGameSystems(); |
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parents:
diff
changeset
|
614 return GetWarFoundryObjectIDs(systems); |
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diff
changeset
|
615 } |
291
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281
diff
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|
616 |
233
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|
617 protected string[] GetWarFoundryObjectIDs(WarFoundryObject[] objs) |
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diff
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|
618 { |
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619 int objCount = objs.Length; |
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620 string[] keys = new string[objCount]; |
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changeset
|
621 |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
622 for (int i = 0; i < objCount; i++) |
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changeset
|
623 { |
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|
624 keys[i] = objs[i].ID; |
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changeset
|
625 } |
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IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
626 |
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IBBoard <dev@ibboard.co.uk>
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|
627 return keys; |
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IBBoard <dev@ibboard.co.uk>
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changeset
|
628 } |
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changeset
|
629 |
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IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
630 /// <summary> |
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parents:
diff
changeset
|
631 /// Gets the IDs of all of the races of a specified game system. |
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parents:
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changeset
|
632 /// </summary> |
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|
633 /// <param name="system"> |
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IBBoard <dev@ibboard.co.uk>
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|
634 /// The <see cref="GameSystem"/> to get the available races for. |
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parents:
diff
changeset
|
635 /// </param> |
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|
636 /// <returns> |
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changeset
|
637 /// An array of <see cref="System.String"/>s representing the IDs of the races of the specified game system. |
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parents:
diff
changeset
|
638 /// </returns> |
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parents:
diff
changeset
|
639 public virtual string[] GetSystemRaceIDs(GameSystem system) |
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parents:
diff
changeset
|
640 { |
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IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
641 Race[] races = GetRaces(system); |
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changeset
|
642 return GetWarFoundryObjectIDs(races); |
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parents:
diff
changeset
|
643 } |
291
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281
diff
changeset
|
644 |
233
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IBBoard <dev@ibboard.co.uk>
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changeset
|
645 public Army LoadArmy(FileInfo file) |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
646 { |
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IBBoard <dev@ibboard.co.uk>
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diff
changeset
|
647 IWarFoundryFactory factory = GetArmyLoadingFactoryForFile(file); |
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parents:
diff
changeset
|
648 Army loadedArmy = null; |
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parents:
diff
changeset
|
649 |
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IBBoard <dev@ibboard.co.uk>
parents:
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changeset
|
650 if (factory != null) |
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diff
changeset
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651 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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652 ICollection<IWarFoundryObject> objs = factory.CreateObjectsFromFile(file); |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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changeset
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653 |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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654 if (objs.Count == 1) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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changeset
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655 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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656 foreach (IWarFoundryObject systemCount in objs) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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657 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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658 if (systemCount is Army) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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changeset
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659 { |
291
24e7b571f50f
Re #318: DefaultWarFoundryLoader throws null ref when loading individual files
IBBoard <dev@ibboard.co.uk>
parents:
281
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660 loadedArmy = (Army)systemCount; |
233
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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changeset
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661 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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662 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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663 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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664 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
665 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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666 return loadedArmy; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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changeset
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667 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
668 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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669 private IWarFoundryFactory GetArmyLoadingFactoryForFile(FileInfo file) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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changeset
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670 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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671 IWarFoundryFactory loadingFactory = null; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
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changeset
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672 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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673 foreach (INonNativeWarFoundryFactory factory in nonNativeFactories) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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674 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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675 if (factory.CanHandleFileAsArmy(file)) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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676 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
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677 loadingFactory = factory; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
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678 break; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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679 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
680 } |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
681 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
682 if (loadingFactory == null) |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
683 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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684 foreach (INativeWarFoundryFactory factory in factories) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
685 { |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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686 if (factory.CanHandleFileAsArmy(file)) |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
687 { |
a36a0e9cc05d
Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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688 loadingFactory = factory; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
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689 break; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
690 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
691 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
692 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
693 |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
694 return loadingFactory; |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
695 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
696 } |
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Re #228: Crash with missing abilityID
IBBoard <dev@ibboard.co.uk>
parents:
diff
changeset
|
697 } |