Mercurial > repos > IBDev-IBBoard.WarFoundry.API
comparison schemas/system.xsd @ 390:4e0031339bcb default-army-name
Re #97: Default army size papercut.
Updated GameSystem.cs, system.xsd and Factories to accommodate default system size.
author | snowblizz |
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date | Sun, 12 Dec 2010 15:27:07 +0000 |
parents | c1d55ea8a2a1 |
children | 376da2b24de1 |
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389:121d9d1ba53c | 390:4e0031339bcb |
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37 </xs:element> | 37 </xs:element> |
38 <xs:any minOccurs="0" maxOccurs="unbounded" processContents="lax"/> | 38 <xs:any minOccurs="0" maxOccurs="unbounded" processContents="lax"/> |
39 </xs:sequence> | 39 </xs:sequence> |
40 <xs:attribute name="id" type="xs:string" /> | 40 <xs:attribute name="id" type="xs:string" /> |
41 <xs:attribute name="name" type="xs:string" use="required"/> | 41 <xs:attribute name="name" type="xs:string" use="required"/> |
42 <xs:attribute name="defaultArmySize" type="xs:integer" default="0"/> | |
42 <xs:attribute name="warn" type="xs:boolean" default="false"/> | 43 <xs:attribute name="warn" type="xs:boolean" default="false"/> |
43 <xs:attribute name="allowAllies" type="xs:boolean" default="true"/> | 44 <xs:attribute name="allowAllies" type="xs:boolean" default="true"/> |
44 <xs:anyAttribute processContents="lax"/> | 45 <xs:anyAttribute processContents="lax"/> |
45 </xs:complexType> | 46 </xs:complexType> |
46 <xs:keyref name="defaultStatsRef" refer="statsKey"> | 47 <xs:keyref name="defaultStatsRef" refer="statsKey"> |