comparison api/Factories/Xml/WarFoundryXmlElementName.cs @ 0:520818033bb6

Initial commit of WarFoundry code
author IBBoard <dev@ibboard.co.uk>
date Fri, 19 Dec 2008 15:57:51 +0000
parents
children 306558904c2a
comparison
equal deleted inserted replaced
-1:000000000000 0:520818033bb6
1 // WarFoundryXmlElementNames.cs
2 //
3 // Copyright (C) 2007 IBBoard
4 //
5 // This library is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU Lesser General Public
7 // License as published by the Free Software Foundation; either
8 // version 2.1 of the License, or (at your option) any later version.
9 //
10 // This library is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 // Lesser General Public License for more details.
14 //
15 // You should have received a copy of the GNU Lesser General Public
16 // License along with this library; if not, write to the Free Software
17 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 //
19 //
20
21 using System;
22 using System.Collections.Generic;
23 using IBBoard.Xml;
24
25 namespace IBBoard.WarFoundry.API.Factories.Xml
26 {
27 /// <summary>
28 /// An enumeration class for valid WarFoundry XML elements, designed to imitate Java's extensible complex object enumerations.
29 /// </summary>
30 public class WarFoundryXmlElementName : IXmlElementName, IExtendedEnum<string>
31 {
32 public static WarFoundryXmlElementName SYSTEM_ELEMENT = new WarFoundryXmlElementName("SYSTEM_ELEMENT", "system");
33 public static WarFoundryXmlElementName ARMY_ELEMENT = new WarFoundryXmlElementName("ARMY_ELEMENT", "army");
34 public static WarFoundryXmlElementName RACE_ELEMENT = new WarFoundryXmlElementName("RACE_ELEMENT", "race");
35 public static WarFoundryXmlElementName CATEGORIES_ELEMENT = new WarFoundryXmlElementName("CATEGORIES_ELEMENT", "categories");
36 public static WarFoundryXmlElementName CATEGORY_ELEMENT = new WarFoundryXmlElementName("CATEGORY_ELEMENT", "cat");
37 public static WarFoundryXmlElementName UNITTYPES_ELEMENT = new WarFoundryXmlElementName("UNITTYPES_ELEMENT", "units");
38 public static WarFoundryXmlElementName UNITTYPE_ELEMENT = new WarFoundryXmlElementName("UNITTYPE_ELEMENT", "unit");
39 public static WarFoundryXmlElementName RACE_EQUIPMENT_ITEMS_ELEMENT = new WarFoundryXmlElementName("RACE_EQUIPMENT_ITEMS_ELEMENT", "equipment");
40 public static WarFoundryXmlElementName RACE_EQUIPMENT_ITEM_ELEMENT = new WarFoundryXmlElementName("RACE_EQUIPMENT_ITEMS_ELEMENT", "equipmentItem");
41
42 private static ICollection<WarFoundryXmlElementName> enumValues;
43 private string name;
44 private string val;
45
46 private WarFoundryXmlElementName(string elemName, string elemVal)
47 {
48 name = elemName;
49 val = elemVal;
50 }
51
52 public string Name
53 {
54 get {
55 return name;
56 }
57 }
58
59 public string Value
60 {
61 get {
62 return val;
63 }
64 }
65
66 /// <summary>
67 /// Gets an ICollection of the values so that they can be looped over like a standard enumeration.
68 /// </summary>
69 /// <returns>
70 /// A <see cref="ICollection`1"/> of all of the static 'enumeration' values of the class.
71 /// </returns>
72 public static ICollection<WarFoundryXmlElementName> GetEnumValues()
73 {
74 if (enumValues == null)
75 {
76 enumValues = new WarFoundryXmlElementName[]{SYSTEM_ELEMENT, ARMY_ELEMENT, RACE_ELEMENT, CATEGORIES_ELEMENT, CATEGORY_ELEMENT, UNITTYPES_ELEMENT, UNITTYPE_ELEMENT};
77 }
78
79 return enumValues;
80 }
81 }
82 }