comparison api/Factories/AbstractNativeWarFoundryFactory.cs @ 8:613bc5eaac59

Re #9 - Make WarFoundry loading granular * Remove specific staged loading classes * Rework category loading for GameSystem and Race to make it use AddCategory(Category) method * Promote staged loading from Native Factory to all Factories level * Refactor XML Factory to use smaller methods Also removed some commented code that isn't used any more
author IBBoard <dev@ibboard.co.uk>
date Sun, 04 Jan 2009 19:24:13 +0000
parents 895c8a2378a1
children 0770e5cbba7c
comparison
equal deleted inserted replaced
7:895c8a2378a1 8:613bc5eaac59
45 45
46 protected AbstractNativeWarFoundryFactory() 46 protected AbstractNativeWarFoundryFactory()
47 { 47 {
48 //Do nothing - just make the constructor non-public 48 //Do nothing - just make the constructor non-public
49 } 49 }
50 50
51 public abstract void CompleteLoading(IWarFoundryStagedLoadObject obj);
52
53 protected override ZipFile GetFileAsSupportedType (FileInfo file) 51 protected override ZipFile GetFileAsSupportedType (FileInfo file)
54 { 52 {
55 ZipFile zip = null; 53 ZipFile zip = null;
56 54
57 try 55 try