Mercurial > repos > IBDev-IBBoard.WarFoundry.API
comparison api/Objects/UnitEquipmentNumericForRatioSelection.cs @ 139:70808ff799e6
* white space cleaup
no-open-ticket
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 13 Sep 2009 18:16:43 +0000 |
parents | 413a7a049e41 |
children | 85dc413279a4 |
comparison
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138:c11c0da01bbc | 139:70808ff799e6 |
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22 } | 22 } |
23 | 23 |
24 protected override bool IsInRange (double newValue) | 24 protected override bool IsInRange (double newValue) |
25 { | 25 { |
26 int minLimit = (int) IBBMath.Round(EquipmentForUnit.Size * EquipmentItem.MinPercentage / 100, EquipmentItem.RoundNumberUp); | 26 int minLimit = (int) IBBMath.Round(EquipmentForUnit.Size * EquipmentItem.MinPercentage / 100, EquipmentItem.RoundNumberUp); |
27 int maxLimit = (int)IBBMath.Round(EquipmentForUnit.Size * EquipmentItem.MaxPercentage / 100, EquipmentItem.RoundNumberUp); | 27 int maxLimit = (int) IBBMath.Round(EquipmentForUnit.Size * EquipmentItem.MaxPercentage / 100, EquipmentItem.RoundNumberUp); |
28 newValue = (newValue == WarFoundryCore.INFINITY ? EquipmentForUnit.Size : newValue); | 28 newValue = (newValue == WarFoundryCore.INFINITY ? EquipmentForUnit.Size : newValue); |
29 bool isInRange = (minLimit <= newValue) && (newValue <= maxLimit); | 29 bool isInRange = (minLimit <= newValue) && (newValue <= maxLimit); |
30 return isInRange && IsWholeNumber(newValue); | 30 return isInRange && IsWholeNumber(newValue); |
31 } | 31 } |
32 } | 32 } |