Mercurial > repos > IBDev-IBBoard.WarFoundry.API
comparison IBBoard.WarFoundry.API.csproj @ 112:863518044d38
Re #54: Add Army support to WarFoundryFactory
* Stop "custom equipment" node being mandatory
* Remove unused "ratio" definition
* Change "integer or ratio" definition to "integer or percentage"
* Use "integer or percentage" definition in army XSD
* Add exception to say that required objects were missing (Game System and Race)
* Throw exceptions on creating army if game system or race is missing
Re #53: Add saving of Army to XML file
* Add namespace attributes to XML root node
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 22 Aug 2009 18:18:20 +0000 |
parents | f5aec697b8ea |
children | 2010a7e8bf9a |
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111:b5ae022ce7b8 | 112:863518044d38 |
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131 <Compile Include="api\Commands\SetUnitEquipmentRatioAmountCommand.cs" /> | 131 <Compile Include="api\Commands\SetUnitEquipmentRatioAmountCommand.cs" /> |
132 <Compile Include="api\Commands\AbstractSetUnitEquipmentAmountCommand.cs" /> | 132 <Compile Include="api\Commands\AbstractSetUnitEquipmentAmountCommand.cs" /> |
133 <Compile Include="api\Commands\ReplaceUnitEquipmentWithNumericAmountItemCommand.cs" /> | 133 <Compile Include="api\Commands\ReplaceUnitEquipmentWithNumericAmountItemCommand.cs" /> |
134 <Compile Include="api\Commands\ReplaceUnitEquipmentWithRatioAmountItemCommand.cs" /> | 134 <Compile Include="api\Commands\ReplaceUnitEquipmentWithRatioAmountItemCommand.cs" /> |
135 <Compile Include="api\Factories\Xml\Zip\StringZipEntrySource.cs" /> | 135 <Compile Include="api\Factories\Xml\Zip\StringZipEntrySource.cs" /> |
136 <Compile Include="api\Factories\RequiredDataMissingException.cs" /> | |
136 </ItemGroup> | 137 </ItemGroup> |
137 <ItemGroup> | 138 <ItemGroup> |
138 <Content Include="libs\ICSharpCode.SharpZipLib.dll" /> | 139 <Content Include="libs\ICSharpCode.SharpZipLib.dll" /> |
139 <Content Include="libs\log4net.dll" /> | 140 <Content Include="libs\log4net.dll" /> |
140 </ItemGroup> | 141 </ItemGroup> |