Mercurial > repos > IBDev-IBBoard.WarFoundry.API
comparison api/Objects/UnitType.cs @ 67:e6200220ece3
Re #50 - Complete core loading of WarFoundry XML files
* Clean up stat loading for game systems and unit types
* Delete rogue character that stopped code compiling
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 25 Apr 2009 14:59:23 +0000 |
parents | d100ca4bd0c1 |
children | 10d14a7051d5 |
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66:d100ca4bd0c1 | 67:e6200220ece3 |
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269 return DictionaryUtils.ToArray<string, UnitEquipmentItem>(equipment); | 269 return DictionaryUtils.ToArray<string, UnitEquipmentItem>(equipment); |
270 } | 270 } |
271 | 271 |
272 public UnitEquipmentItem[] GetEquipmentItemsByExclusionGroup(string group) | 272 public UnitEquipmentItem[] GetEquipmentItemsByExclusionGroup(string group) |
273 { | 273 { |
274 List<UnitEquipmentItem> list = nDictionaryUtils.GetValue(equipmentExclusionGroups, group); | 274 List<UnitEquipmentItem> list = DictionaryUtils.GetValue(equipmentExclusionGroups, group); |
275 | 275 |
276 if (list == null) | 276 if (list == null) |
277 { | 277 { |
278 return new UnitEquipmentItem[0]; | 278 return new UnitEquipmentItem[0]; |
279 } | 279 } |