diff api/Factories/Xml/WarFoundryXmlRaceFactory.cs @ 170:3045a168714a WarFoundry_v0.1beta4_Winforms WarFoundry_v0.1beta5_Winforms

* Line ending clean-up no-open-ticket
author IBBoard <dev@ibboard.co.uk>
date Sun, 11 Oct 2009 19:57:34 +0000
parents 9ba56a8e5096
children 85dc413279a4
line wrap: on
line diff
--- a/api/Factories/Xml/WarFoundryXmlRaceFactory.cs	Tue Oct 06 18:29:07 2009 +0000
+++ b/api/Factories/Xml/WarFoundryXmlRaceFactory.cs	Sun Oct 11 19:57:34 2009 +0000
@@ -111,7 +111,7 @@
 		{
 			string name = elem.GetAttribute("typeName");
 			UnitType type = new UnitType(id, name, parentRace);
-			LoadCoreValuesForUnitType(elem, type);
+			LoadCoreValuesForUnitType(elem, type);
 			LoadEquipmentSlotsForUnitType(elem, type);
 			LoadEquipmentForUnitType(elem, type);
 			LoadAbilitiesForUnitType(elem, type);
@@ -151,17 +151,17 @@
 			type.MainCategory = cat;
 			XmlElement statsElement = WarFoundryXmlFactoryUtils.SelectSingleElement(elem, "race:stats");
 			Stats unitStats = ParseUnitStats(statsElement, type.GameSystem);
-			type.SetUnitStats(unitStats);
-		}
-
-		private void LoadEquipmentSlotsForUnitType(XmlElement elem, UnitType type)
-		{
-			foreach (XmlElement equip in WarFoundryXmlFactoryUtils.SelectNodes(elem, "race:equipmentSlots/race:equipmentSlot"))
-			{
-				string slotName = equip.GetAttribute("name");
-				int slotLimit = XmlTools.GetIntValueFromAttribute(equip, "limit");
-				type.AddEquipmentSlot(slotName, slotLimit);
-			}
+			type.SetUnitStats(unitStats);
+		}
+
+		private void LoadEquipmentSlotsForUnitType(XmlElement elem, UnitType type)
+		{
+			foreach (XmlElement equip in WarFoundryXmlFactoryUtils.SelectNodes(elem, "race:equipmentSlots/race:equipmentSlot"))
+			{
+				string slotName = equip.GetAttribute("name");
+				int slotLimit = XmlTools.GetIntValueFromAttribute(equip, "limit");
+				type.AddEquipmentSlot(slotName, slotLimit);
+			}
 		}
 
 		private void LoadEquipmentForUnitType(XmlElement elem, UnitType type)
@@ -198,20 +198,20 @@
 						mutexGroups = new string[0];
 					}
 
-					UnitEquipmentItem unitEquipItem = new UnitEquipmentItem(equipItem, type, mutexGroups);
-
-					string equipSlot = equip.GetAttribute("equipmentSlot");
-
-					if (equipSlot != "")
-					{
-						if (type.HasEquipmentSlot(equipSlot))
-						{
-							unitEquipItem.SlotName = equipSlot;
-						}
-						else
-						{
-							throw new InvalidFileException("Attribute 'equipmentSlot' of unit equipment item " + id + " for " + type.Name + " was not a valid slot name");
-						}
+					UnitEquipmentItem unitEquipItem = new UnitEquipmentItem(equipItem, type, mutexGroups);
+
+					string equipSlot = equip.GetAttribute("equipmentSlot");
+
+					if (equipSlot != "")
+					{
+						if (type.HasEquipmentSlot(equipSlot))
+						{
+							unitEquipItem.SlotName = equipSlot;
+						}
+						else
+						{
+							throw new InvalidFileException("Attribute 'equipmentSlot' of unit equipment item " + id + " for " + type.Name + " was not a valid slot name");
+						}
 					}
 
 					unitEquipItem.RoundNumberUp = equip.GetAttribute("roundDirection").Equals("up");