diff API/Objects/WarFoundryStagedLoadingObject.cs @ 337:3c4a6403a88c

* Fix capitalisation so that new files are in the namespace no-open-ticket
author IBBoard <dev@ibboard.co.uk>
date Sun, 03 Apr 2011 18:50:32 +0000
parents
children aa0d18816cf8
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/API/Objects/WarFoundryStagedLoadingObject.cs	Sun Apr 03 18:50:32 2011 +0000
@@ -0,0 +1,80 @@
+// This file (WarFoundryStagedLoadingObject.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard.
+//
+// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
+
+using System;
+using System.IO;
+using IBBoard.WarFoundry.API.Factories;
+
+namespace IBBoard.WarFoundry.API.Objects
+{	
+	public class WarFoundryStagedLoadingObject : WarFoundryLoadedObject, IWarFoundryStagedLoadObject
+	{
+		private bool isFullyLoaded;
+		private bool isLoading;
+		private IWarFoundryFactory creatingFactory;
+		private FileInfo sourceFile;
+		
+		protected WarFoundryStagedLoadingObject(IWarFoundryFactory creatingFactory) : this (null, creatingFactory)
+		{
+		}
+				
+		protected WarFoundryStagedLoadingObject(string objName, IWarFoundryFactory creatingFactory) : this(null, objName, creatingFactory)
+		{
+		}
+		
+		protected WarFoundryStagedLoadingObject(string objId, string objName, IWarFoundryFactory creatingFactory) : base(objId, objName)
+		{
+			this.creatingFactory = creatingFactory;
+			isFullyLoaded = false;
+		}	
+		
+		public FileInfo SourceFile
+		{
+			get { return sourceFile; }
+			set { sourceFile = value; }
+		}
+		
+		public void EnsureFullyLoaded ()
+		{
+			if (!IsFullyLoaded && !IsLoading)
+			{
+				if (Factory == null)
+				{
+					throw new InvalidOperationException("No factory set for partially loaded object with ID "+ID);
+				}
+				
+				Factory.CompleteLoading(this);
+			}
+		}
+		
+		public IWarFoundryFactory Factory
+		{
+			get { return creatingFactory; }
+		}
+		
+		public bool IsFullyLoaded
+		{
+			get { return isFullyLoaded; }
+		}
+		
+		public bool IsLoading
+		{
+			get { return isLoading; }
+		}
+		
+		public void SetAsFullyLoaded()
+		{
+			isLoading = false;
+			isFullyLoaded = true;
+		}
+		
+		public void SetAsLoading()
+		{
+			if (!isFullyLoaded)
+			{
+				isLoading = true;
+			}
+		}
+	}
+}