Mercurial > repos > IBDev-IBBoard.WarFoundry.API
diff api/Objects/UnitEquipmentItem.cs @ 94:49a83020174e
Re #116: Percentage limits on equipment items are negative
* Correctly handle "equip all" for rendering of percentages
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 08 Aug 2009 20:06:21 +0000 |
parents | 729d9e54162c |
children | ced5a18d9f52 |
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--- a/api/Objects/UnitEquipmentItem.cs Fri Aug 07 20:14:55 2009 +0000 +++ b/api/Objects/UnitEquipmentItem.cs Sat Aug 08 20:06:21 2009 +0000 @@ -220,21 +220,18 @@ } public static string FormatEquipmentAmount(UnitEquipmentItem item, double amount) - { - if (item.IsRatioLimit) + { + if (amount == WarFoundryCore.INFINITY) + { + return "all"; //TODO: Translate + } + else if (item.IsRatioLimit) { return Math.Round(amount * 100) + "%"; } else { - if (amount == WarFoundryCore.INFINITY) - { - return "all"; //TODO: Translate - } - else - { - return amount.ToString(); - } + return amount.ToString(); } } }