Mercurial > repos > IBDev-IBBoard.WarFoundry.API
diff IBBoard.WarFoundry.API-Droid.csproj @ 485:8160d1f8243c
Re #418: Build WarFoundry for Android PoC
* Make Mono for Android version of .csproj file
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 14 Jul 2012 15:26:46 +0100 |
parents | |
children | 6e5b39caeb4e |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/IBBoard.WarFoundry.API-Droid.csproj Sat Jul 14 15:26:46 2012 +0100 @@ -0,0 +1,192 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <ProductVersion>10.0.0</ProductVersion> + <SchemaVersion>2.0</SchemaVersion> + <ProjectGuid>{D7BA8D6F-5389-415E-A326-46DE87D4E0AD}</ProjectGuid> + <ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> + <OutputType>Library</OutputType> + <RootNamespace>IBBoard.WarFoundry.API</RootNamespace> + <MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix> + <MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix> + <AssemblyName>IBBoard.WarFoundry.API-Droid</AssemblyName> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + <DebugSymbols>true</DebugSymbols> + <DebugType>full</DebugType> + <Optimize>false</Optimize> + <OutputPath>bin\Debug</OutputPath> + <DefineConstants>DEBUG;</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + <ConsolePause>false</ConsolePause> + <AndroidLinkMode>None</AndroidLinkMode> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> + <DebugType>none</DebugType> + <Optimize>true</Optimize> + <OutputPath>bin\Release</OutputPath> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + <AndroidUseSharedRuntime>false</AndroidUseSharedRuntime> + <ConsolePause>false</ConsolePause> + <AndroidLinkMode>SdkOnly</AndroidLinkMode> + </PropertyGroup> + <ItemGroup> + <Reference Include="System" /> + <Reference Include="System.Xml" /> + <Reference Include="System.Core" /> + <Reference Include="Mono.Android" /> + </ItemGroup> + <Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" /> + <ItemGroup> + <Compile Include="API\Commands\AbstractReplaceUnitEquipmentCommand.cs" /> + <Compile Include="API\Commands\AbstractSetUnitEquipmentAmountCommand.cs" /> + <Compile Include="API\Commands\CreateAndAddUnitCommand.cs" /> + <Compile Include="API\Commands\EditArmyCommand.cs" /> + <Compile Include="API\Commands\RemoveUnitCommand.cs" /> + <Compile Include="API\Commands\ReplaceUnitEquipmentWithNumericAmountItemCommand.cs" /> + <Compile Include="API\Commands\ReplaceUnitEquipmentWithRatioAmountItemCommand.cs" /> + <Compile Include="API\Commands\SetNameCommand.cs" /> + <Compile Include="API\Commands\SetUnitEquipmentNumericAmountCommand.cs" /> + <Compile Include="API\Commands\SetUnitEquipmentRatioAmountCommand.cs" /> + <Compile Include="API\Commands\SetUnitSizeCommand.cs" /> + <Compile Include="API\Exporters\IWarFoundryExporter.cs" /> + <Compile Include="API\Exporters\WarFoundryHtmlExporter.cs" /> + <Compile Include="API\Exporters\WarFoundryXMLWithXSLExporter.cs" /> + <Compile Include="API\Factories\Requirement\InvalidRequirementException.cs" /> + <Compile Include="API\Factories\Requirement\IRequirementFactory.cs" /> + <Compile Include="API\Factories\Requirement\UnitRequiresAtLeastNUnitsRequirementFactory.cs" /> + <Compile Include="API\Factories\Requirement\UnitRequiresNoMoreThanNOfUnitTypeRequirementFactory.cs" /> + <Compile Include="API\Factories\Requirement\UnitRequiresNUnitsForMUnitsRequirementFactory.cs" /> + <Compile Include="API\Factories\Xml\Zip\StringZipEntrySource.cs" /> + <Compile Include="API\Factories\Xml\CategoryLoader.cs" /> + <Compile Include="API\Factories\Xml\WarFoundryXmlArmyFactory.cs" /> + <Compile Include="API\Factories\Xml\WarFoundryXmlArmyParser.cs" /> + <Compile Include="API\Factories\Xml\WarFoundryXmlElementName.cs" /> + <Compile Include="API\Factories\Xml\WarFoundryXmlFactory.cs" /> + <Compile Include="API\Factories\Xml\WarFoundryXmlFactoryUtils.cs" /> + <Compile Include="API\Factories\Xml\WarFoundryXmlGameSystemFactory.cs" /> + <Compile Include="API\Factories\Xml\WarFoundryXmlLimitParser.cs" /> + <Compile Include="API\Factories\Xml\WarFoundryXmlRaceFactory.cs" /> + <Compile Include="API\Factories\AbstractNativeWarFoundryFactory.cs" /> + <Compile Include="API\Factories\AbstractNonNativeFileExtensionWarFoundryFactory.cs" /> + <Compile Include="API\Factories\AbstractNonNativeWarFoundryFactory.cs" /> + <Compile Include="API\Factories\AbstractWarFoundryFactory.cs" /> + <Compile Include="API\Factories\DummyWarFoundryFactory.cs" /> + <Compile Include="API\Factories\INativeWarFoundryFactory.cs" /> + <Compile Include="API\Factories\INonNativeWarFoundryFactory.cs" /> + <Compile Include="API\Factories\IRaceFactory.cs" /> + <Compile Include="API\Factories\IWarFoundryFactory.cs" /> + <Compile Include="API\Factories\RequiredDataMissingException.cs" /> + <Compile Include="API\Objects\Requirement\Context\AddingContext.cs" /> + <Compile Include="API\Objects\Requirement\Context\AddingToParentContext.cs" /> + <Compile Include="API\Objects\Requirement\AbstractUnitRequirement.cs" /> + <Compile Include="API\Objects\Requirement\IRequirement.cs" /> + <Compile Include="API\Objects\Requirement\RaceRequiresAtLeastNUnitsRequirement.cs" /> + <Compile Include="API\Objects\Requirement\RaceRequiresNoMoreThanNUnitsRequirement.cs" /> + <Compile Include="API\Objects\Requirement\RequirementHandler.cs" /> + <Compile Include="API\Objects\Requirement\RequiresAtLeastNUnitsRequirement.cs" /> + <Compile Include="API\Objects\Requirement\RequiresNoMoreThanNOfUnitTypeRequirement.cs" /> + <Compile Include="API\Objects\Requirement\RequiresNUnitsForMObjectsRequirement.cs" /> + <Compile Include="API\Objects\Requirement\UnitCountRequirementData.cs" /> + <Compile Include="API\Objects\Requirement\UnitRequiresAtLeastNUnitsRequirement.cs" /> + <Compile Include="API\Objects\Requirement\UnitRequiresNoMoreThanNOfUnitTypeRequirement.cs" /> + <Compile Include="API\Objects\Requirement\UnitRequiresNUnitsForMUnitsRequirement.cs" /> + <Compile Include="API\Objects\Requirement\Validation.cs" /> + <Compile Include="API\Objects\Ability.cs" /> + <Compile Include="API\Objects\AbstractUnitEquipmentItemSelection.cs" /> + <Compile Include="API\Objects\Army.cs" /> + <Compile Include="API\Objects\ArmyCategory.cs" /> + <Compile Include="API\Objects\Category.cs" /> + <Compile Include="API\Objects\CompositeEquipmentItem.cs" /> + <Compile Include="API\Objects\DuplicateItemException.cs" /> + <Compile Include="API\Objects\EquipmentItem.cs" /> + <Compile Include="API\Objects\GameSystem.cs" /> + <Compile Include="API\Objects\ICostedWarFoundryObject.cs" /> + <Compile Include="API\Objects\InvalidContainershipException.cs" /> + <Compile Include="API\Objects\IWarFoundryNativeSourceObject.cs" /> + <Compile Include="API\Objects\IWarFoundryObject.cs" /> + <Compile Include="API\Objects\IWarFoundryStagedLoadObject.cs" /> + <Compile Include="API\Objects\Race.cs" /> + <Compile Include="API\Objects\Stat.cs" /> + <Compile Include="API\Objects\Stats.cs" /> + <Compile Include="API\Objects\StatSlot.cs" /> + <Compile Include="API\Objects\SystemStats.cs" /> + <Compile Include="API\Objects\Unit.cs" /> + <Compile Include="API\Objects\UnitEquipmentItem.cs" /> + <Compile Include="API\Objects\UnitEquipmentNumericSelection.cs" /> + <Compile Include="API\Objects\UnitEquipmentRatioSelection.cs" /> + <Compile Include="API\Objects\UnitMemberType.cs" /> + <Compile Include="API\Objects\UnitType.cs" /> + <Compile Include="API\Objects\WarFoundryLoadedObject.cs" /> + <Compile Include="API\Objects\WarFoundryObject.cs" /> + <Compile Include="API\Objects\WarFoundryStagedLoadingObject.cs" /> + <Compile Include="API\Savers\Xml\WarFoundryXmlArmySaver.cs" /> + <Compile Include="API\Savers\Xml\WarFoundryXmlFileSaver.cs" /> + <Compile Include="API\Savers\Xml\WarFoundryXmlGameSystemSaver.cs" /> + <Compile Include="API\Savers\IWarFoundryFileSaver.cs" /> + <Compile Include="API\Savers\WarFoundrySaver.cs" /> + <Compile Include="API\Util\UnitEquipmentUtil.cs" /> + <Compile Include="API\AbstractWarFoundryLoader.cs" /> + <Compile Include="API\DefaultWarFoundryLoader.cs" /> + <Compile Include="API\Delegates.cs" /> + <Compile Include="API\FileLoadFailure.cs" /> + <Compile Include="API\WarFoundryCore.cs" /> + <Compile Include="API\WarFoundryHacks.cs" /> + <Compile Include="API\WarFoundryLoader.cs" /> + <Compile Include="AssemblyInfo.cs" /> + <Compile Include="API\Loading\ILoadableObject.cs" /> + <Compile Include="API\Loading\ILoadableObjectSource.cs" /> + <Compile Include="API\Loading\LoadableFileObject.cs" /> + <Compile Include="API\Loading\LoadableObjectSourceDirectory.cs" /> + <Compile Include="API\Loading\LoadableObjectSourceResourceSet.cs" /> + <Compile Include="API\Loading\LoadableResourceObject.cs" /> + </ItemGroup> + <ItemGroup> + <None Include="xsl\default_html.xsl"> + <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> + </None> + <None Include="xsl\unitcard.xsl"> + <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> + </None> + <None Include="app.config" /> + <None Include="COPYING"> + <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> + </None> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\IBBoard\IBBoard-Droid.csproj"> + <Project>{A68B7155-DC24-44F7-9AA2-F0DA9229FB6C}</Project> + <Name>IBBoard-Droid</Name> + </ProjectReference> + <ProjectReference Include="..\SharpZipLib\SharpZipLib-Droid.csproj"> + <Project>{AFDBA0BA-291C-4296-8C25-EEAB18F6B94F}</Project> + <Name>SharpZipLib-Droid</Name> + </ProjectReference> + </ItemGroup> + <ProjectExtensions> + <MonoDevelop> + <Properties> + <Policies> + <DotNetNamingPolicy DirectoryNamespaceAssociation="PrefixedHierarchical" ResourceNamePolicy="FileFormatDefault" /> + </Policies> + </Properties> + </MonoDevelop> + </ProjectExtensions> + <ItemGroup> + <EmbeddedResource Include="schemas\army.xsd" /> + <EmbeddedResource Include="schemas\race.xsd" /> + <EmbeddedResource Include="schemas\system.xsd" /> + <EmbeddedResource Include="schemas\warfoundry-cats.xsd" /> + <EmbeddedResource Include="schemas\warfoundry-core.xsd" /> + <EmbeddedResource Include="schemas\xhtml1-strict.dtd" /> + <EmbeddedResource Include="schemas\xhtml-lat1.ent" /> + <EmbeddedResource Include="schemas\xhtml-special.ent" /> + <EmbeddedResource Include="schemas\xhtml-symbol.ent" /> + <EmbeddedResource Include="data\Empire.race" /> + <EmbeddedResource Include="data\SampleSystem.system" /> + </ItemGroup> +</Project> \ No newline at end of file