Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view API/Commands/SetUnitEquipmentNumericAmountCommand.cs @ 345:008537acf244
Re #27: Unit requirements
* Make basic "Requires at least" requirement take into account the unit type being added
* Make unit version of "requires at least" requirement pass execution up to the matching parent method
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 09 Apr 2011 11:00:09 +0000 |
parents | 3c4a6403a88c |
children |
line wrap: on
line source
// This file (SetUnitEquipmentNumericAmountCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.Commands; using IBBoard.Lang; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Commands { /// <summary> /// Summary description for SetUnitEquipmentNumericAmountCommand. /// </summary> public class SetUnitEquipmentNumericAmountCommand : AbstractSetUnitEquipmentAmountCommand { private int newAmount; public SetUnitEquipmentNumericAmountCommand(Unit unit, UnitEquipmentItem item, int amount) : base(unit, item) { newAmount = amount; } protected override string GetNewAmountString () { return GetNumberAmountString(newAmount); } public override void Redo() { Unit.SetEquipmentAmount(EquipItem, newAmount); } public override string Name { get { return "Set equipment amount"; } } } }