view API/Objects/Requirement/UnitCountRequirementData.cs @ 437:0922851f6125

Re #350: Add requirement to allow N of unit for specific other units * Extend unit count requirement data to handle fixed numbers of units allowed per unit required * Add initial stub of requirement using some copy-and-paste, but starting to avoid ticket:379
author IBBoard <dev@ibboard.co.uk>
date Tue, 29 Nov 2011 20:55:21 +0000
parents 51cccccf3669
children 206a45fdfa9e
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// This file (UnitCountRequirementData.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
using System;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Objects.Requirement
{
	public class UnitCountRequirementData
	{
		private UnitType unitType;
		private int count;
		private int allows;

		public UnitCountRequirementData(UnitType unitType, int count) : this(unitType, count, WarFoundryCore.INFINITY)
		{
			//Do nothing special
		}

		public UnitCountRequirementData(UnitType unitType, int count, int allows)
		{
			this.unitType = unitType;
			this.count = count;
			this.allows = allows;
		}

		public UnitType UnitType
		{
			get { return unitType; }
		}

		public int Count
		{
			get { return count; }
		}

		public int AllowsCount
		{
			get { return allows; }
		}

		public override bool Equals (object obj)
		{
			if (obj == null)
			{
				return false;
			}
			else if (!(obj is UnitCountRequirementData))
			{
				return false;
			}
			else
			{
				UnitCountRequirementData other = (UnitCountRequirementData)obj;
				return UnitType.Equals(other.UnitType) && Count == other.Count && AllowsCount == other.AllowsCount;
			}
		}

		public override int GetHashCode()
		{
			return UnitType.GetHashCode() + Count + AllowsCount;
		}
	}
}