view api/Objects/Ability.cs @ 68:10d14a7051d5

Re #50 - Complete core loading of WarFoundry XML files * Start to restructure loading so that we can use pre-existing objects * Break unit loading in to methods Also: * Pad stats list with nulls because setting capacity doesn't let you set arbitrary indexes * Add GameSystem property to UnitType
author IBBoard <dev@ibboard.co.uk>
date Sat, 25 Apr 2009 19:18:11 +0000
parents 85f2b9c3609c
children 2f3cafb69799
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// This file (Ability.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
//
// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.

using System;

namespace IBBoard.WarFoundry.API.Objects
{
	/// <summary>
	/// An Ability is a special rule that a UnitType has, made up of an ability name and a description.
	/// </summary>
	public class Ability : WarFoundryObject
	{
		private string description;
		
		public Ability(String id, String name) : base(id, name)
		{
		}
		
		public string Description
		{
			get { return description; }
			set
			{
				if (value!=null)
				{
					description = value.Trim();
				}
			}
		}
	}
}