Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view api/Objects/Ability.cs @ 68:10d14a7051d5
Re #50 - Complete core loading of WarFoundry XML files
* Start to restructure loading so that we can use pre-existing objects
* Break unit loading in to methods
Also:
* Pad stats list with nulls because setting capacity doesn't let you set arbitrary indexes
* Add GameSystem property to UnitType
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 25 Apr 2009 19:18:11 +0000 |
parents | 85f2b9c3609c |
children | 2f3cafb69799 |
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// This file (Ability.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. // // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. using System; namespace IBBoard.WarFoundry.API.Objects { /// <summary> /// An Ability is a special rule that a UnitType has, made up of an ability name and a description. /// </summary> public class Ability : WarFoundryObject { private string description; public Ability(String id, String name) : base(id, name) { } public string Description { get { return description; } set { if (value!=null) { description = value.Trim(); } } } } }