Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view api/Commands/SetNameCommand.cs @ 183:36adabb1c3ea
Re #198: Add slots with counts to units
* Remove old Min/MaxNumber/Percentage for equipment and replace with limits
* Refactor equipment selections and remove "numeric for ratio" as the limits handle the upper/lower limit differences
* Stop equipment selections taking an amount of 0 for out of range amounts
* Add "IsValid" property for selections
* Removed use of "-1" as an 'infinity' limit - now use 100% as a more correct value
* Change "unlimitedSize" limit in schema to "unitSizeLimit"
author | IBBoard <dev@ibboard.co.uk> |
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date | Mon, 26 Oct 2009 20:55:04 +0000 |
parents | 2f3cafb69799 |
children | 391446c9b250 |
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// This file (SetNameCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.Commands; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Commands { /// <summary> /// Summary description for SetNameCommand. /// </summary> public class SetNameCommand : Command { private WarFoundryObject obj; private string newName, oldName; public SetNameCommand(WarFoundryObject toRename, string name) { obj = toRename; newName = name; oldName = obj.Name; } public override bool CanExecute() { return (obj!=null && newName!=null && newName!=""); } public override string Description { get { return "Rename "+oldName; } } public override string UndoDescription { get { return "Revert name of "+newName; } } public override bool Execute() { this.Redo(); return true; } public override void Redo() { obj.Name = newName; } public override void Undo() { obj.Name = oldName; } public override string Name { get { return "Rename item"; } } } }