Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view api/Objects/ICostedWarFoundryObject.cs @ 390:4e0031339bcb default-army-name
Re #97: Default army size papercut.
Updated GameSystem.cs, system.xsd and Factories to accommodate default system size.
author | snowblizz |
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date | Sun, 12 Dec 2010 15:27:07 +0000 |
parents | 391446c9b250 |
children |
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// This file (ICostedNamedObject.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; namespace IBBoard.WarFoundry.API.Objects { /// <summary> /// An interface for WarFoundry objects that have a points value (cost) /// </summary> public interface ICostedWarFoundryObject : IWarFoundryObject { /// <summary> /// A getter for the points value of the costed object /// </summary> double Points { get; } /// <summary> /// An event that is fired when the points value of the object changes /// </summary> event DoubleValChangedDelegate PointsValueChanged; } }