Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view API/Objects/UnitEquipmentNumericSelection.cs @ 404:557afa796848 xsl-output
Project File to keep include proper files
author | Dan.Kulinski@dank-laptop.Global.Local |
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date | Fri, 19 Aug 2011 22:07:26 -0600 |
parents | 3c4a6403a88c |
children | 7179c585d31d |
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// This file (UnitEquipmentNumericSelection.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; namespace IBBoard.WarFoundry.API.Objects { /// <summary> /// An object to hold the selection of a unit's equipment where the selection was made as an absolute number /// </summary> public class UnitEquipmentNumericSelection : AbstractUnitEquipmentItemSelection { public UnitEquipmentNumericSelection(Unit unit, UnitEquipmentItem item, double amount) : base(unit, item, amount) { } public UnitEquipmentNumericSelection(Unit unit, UnitEquipmentItem item) : base(unit, item, item.MinLimit.GetLimit(unit.Size)) { } public override int NumberTaken { get { return (int) AmountTaken; } } protected bool IsWholeNumber(double newValue) { return newValue == Math.Round(newValue); } protected override bool IsValidValue (double newValue) { return base.IsValidValue(newValue) && IsWholeNumber(newValue); } } }