view API/WarFoundryHacks.cs @ 481:81f32062c9fa

Re #419: Remove assumptions of a file-based install * Convert schemas to resources and load them from there * Remove use of "data" folder relative to exe location from default "Hacks" (GTK/WinForms GUIs can re-add it locally)
author IBBoard <dev@ibboard.co.uk>
date Mon, 25 Jun 2012 21:04:02 +0100
parents 1a632b133606
children 4d6c92744254
line wrap: on
line source

// This file (WarFoundryHacks.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
using System;
using System.IO;
using IBBoard;
using IBBoard.WarFoundry.API.Factories.Requirement;
using IBBoard.WarFoundry.API.Factories.Xml;
using IBBoard.WarFoundry.API.Savers;
using IBBoard.WarFoundry.API.Savers.Xml;

namespace IBBoard.WarFoundry.API
{
	/// <summary>
	/// A collection of hacks and work-arounds to make things work correctly.
	/// </summary>
	public class WarFoundryHacks
	{
		public static void Initialise()
		{
			//Set default data path - should be a preference
			//WarFoundryLoader.GetDefault().AddLoadDirectory(new DirectoryInfo(Path.Combine(Constants.ExecutablePath, "data")));
			//Make sure we have at least one loader - should be controlled by plugins
			WarFoundryLoader.GetDefault().RegisterFactory(WarFoundryXmlFactory.GetFactory());
			//Make sure we have a way to save files - should be controlled by plugins
			WarFoundrySaver.SetFileSaver(new WarFoundryXmlFileSaver());
			//Make sure we have the requirement factories - should be controlled by plugins
			WarFoundryLoader.RegisterRequirementFactory(new UnitRequiresAtLeastNUnitsRequirementFactory());
			WarFoundryLoader.RegisterRequirementFactory(new UnitRequiresNoMoreThanNOfUnitTypeRequirementFactory());
			WarFoundryLoader.RegisterRequirementFactory(new UnitRequiresNUnitsForMUnitsRequirementFactory());
		}
	}
}