view api/Commands/SetUnitEquipmentNumericAmountCommand.cs @ 252:a54da5a8b5bb

Re #268: Restructure stats for re-use * Add "Member Type" class * Add member type setting and getting to Race * Load member types from XML files * Make unit type pull stat line from stats or first member type, or fall back to a blank stat line * Change Stats object to initialise blank values * Change schema * Make stats optional * Add member type list to race * Add optional member type references to units
author IBBoard <dev@ibboard.co.uk>
date Sun, 25 Apr 2010 15:07:08 +0000
parents 1b718b67f7f6
children
line wrap: on
line source

// This file (SetUnitEquipmentNumericAmountCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
//
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.

using System;
using IBBoard.Commands;
using IBBoard.Lang;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Commands
{
	/// <summary>
	/// Summary description for SetUnitEquipmentNumericAmountCommand.
	/// </summary>
	public class SetUnitEquipmentNumericAmountCommand : AbstractSetUnitEquipmentAmountCommand
	{
		private int newAmount;
		
		public SetUnitEquipmentNumericAmountCommand(Unit unit, UnitEquipmentItem item, int amount) : base(unit, item)
		{
			newAmount = amount;
		}

		protected override string GetNewAmountString ()
		{
			return GetNumberAmountString(newAmount);
		}
		
		public override void Redo()
		{
			Unit.SetEquipmentAmount(EquipItem, newAmount);
		}

		public override string Name
		{
			get { return "Set equipment amount"; }
		}
	}
}