Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view API/Commands/EditArmyCommand.cs @ 475:b2c818833841
* Apply correct fix for .Net2 vs .Net4 issue
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 21 Apr 2012 15:53:24 +0100 |
parents | 87f4710b7f8c |
children |
line wrap: on
line source
// This file (EditArmyCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.Commands; using IBBoard.WarFoundry.API.Objects; using IBBoard.Lang; namespace IBBoard.WarFoundry.API.Commands { public class EditArmyCommand : Command { private Army army; private string oldName; private int oldSize; public EditArmyCommand(Army toEdit) { army = toEdit; } public override bool CanExecute() { return army != null && (NewName != null || NewSize > 0); } public override bool Execute() { if (!army.HasDefaultName()) { oldName = army.Name; } oldSize = army.MaxPoints; Redo(); return true; } public override void Undo() { SetName(oldName); SetSize(oldSize); } public override void Redo() { SetName(NewName); SetSize(NewSize); } void SetName (string name) { if (NewName != null) { army.Name = name; } } void SetSize (int size) { if (NewSize > 0) { army.MaxPoints = size; } } public override string Name { get { return "Edit army"; } } public override string Description { get { return Translation.GetTranslation("editArmyCommandDescription", "edit army name and/or size"); } } public override string UndoDescription { get { return Translation.GetTranslation("editArmyCommandDescription", "revert army name and/or size"); } } public string NewName { get; set; } public int NewSize { get; set; } } }