view api/Commands/ReplaceUnitEquipmentWithNumericAmountItemCommand.cs @ 150:b36cc4af435b

Re #176: Bug when saving recently edited army * Try to make sure that we clear up more of our open streams Bug seems to be state related in some way since I can only trigger it when loading the file as the first action, but doesn't seem to be related to file loading of other data files since a diagnostic hard-coded "LoadFiles()" call in the FrmMain constructor doesn't change the behaviour
author IBBoard <dev@ibboard.co.uk>
date Sat, 26 Sep 2009 10:43:28 +0000
parents 2f3cafb69799
children
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//  This file (ReplaceUnitEquipmentWithNumericAmountItemCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
// 

using System;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Commands
{
	/// <summary>
	/// A concrete implementation of an equipment replacing command that replaces a given equipment item with a different item that has an absolute numeric amount.
	/// </summary>
	public class ReplaceUnitEquipmentWithNumericAmountItemCommand : AbstractReplaceUnitEquipmentCommand
	{	
		public ReplaceUnitEquipmentWithNumericAmountItemCommand(Unit unit, UnitEquipmentItem oldItem, UnitEquipmentItem newItem, int newItemAmount) : base(unit, oldItem, new SetUnitEquipmentNumericAmountCommand(unit, newItem, newItemAmount))
		{
			//Do nothing special
		}
	}
}