Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view API/Commands/RemoveUnitCommand.cs @ 416:c70973b65090
Fixes #94: Loading files is too slow
* Check file extensions to cut down on false-positive file loads.
NOTE: This solution isn't ideal, but SharpZipLib has a FIXME in that their scan will be slow on non-zips.
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sun, 04 Sep 2011 20:43:44 +0100 |
parents | 3c4a6403a88c |
children | 0d032c04210e |
line wrap: on
line source
// This file (RemoveUnitCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.Commands; using IBBoard.Lang; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Commands { /// <summary> /// Summary description for RemoveUnitCommand. /// </summary> public class RemoveUnitCommand : Command { private Unit unit; private ArmyCategory cat; public RemoveUnitCommand(Unit toRemove) { unit = toRemove; cat = unit.Category; } public override bool CanExecute() { return (unit != null); } public override string Description { get { return Translation.GetTranslation("removeUnitCommandDescription", "remove {0} from the army", unit.Name); } } public override string UndoDescription { get { return Translation.GetTranslation("removeUnitCommandUndoDescription", "re-add {0} to the army", unit.Name); } } public override bool Execute() { this.Redo(); return true; } public override void Redo() { cat.RemoveUnit(unit); } public override void Undo() { cat.AddUnit(unit); } public override string Name { get { return "Remove unit"; } } } }