view api/Commands/ReplaceUnitEquipmentWithNumericAmountItemCommand.cs @ 226:c931684f9024

Re #234: Invalid data file doesn't stop load * Add internal methods to remove game systems or races that fail to load * Add error handling on XML CompleteLoading so that game system or race is removed, but make sure not to affect error
author IBBoard <dev@ibboard.co.uk>
date Sat, 19 Dec 2009 15:40:50 +0000
parents 2f3cafb69799
children
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//  This file (ReplaceUnitEquipmentWithNumericAmountItemCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
// 

using System;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Commands
{
	/// <summary>
	/// A concrete implementation of an equipment replacing command that replaces a given equipment item with a different item that has an absolute numeric amount.
	/// </summary>
	public class ReplaceUnitEquipmentWithNumericAmountItemCommand : AbstractReplaceUnitEquipmentCommand
	{	
		public ReplaceUnitEquipmentWithNumericAmountItemCommand(Unit unit, UnitEquipmentItem oldItem, UnitEquipmentItem newItem, int newItemAmount) : base(unit, oldItem, new SetUnitEquipmentNumericAmountCommand(unit, newItem, newItemAmount))
		{
			//Do nothing special
		}
	}
}