Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view api/Commands/RemoveUnitCommand.cs @ 325:e0580a009e75
Re #324: Add saving of Race and System data to files
* Remove extra interfaces, as their replacements would be implementation specific and the break-down is now only a clean coding issue
* Strip out extra code from Army and GameSystem saver
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 12 Mar 2011 20:32:08 +0000 |
parents | 483b491d18f4 |
children |
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// This file (RemoveUnitCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.Commands; using IBBoard.Lang; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Commands { /// <summary> /// Summary description for RemoveUnitCommand. /// </summary> public class RemoveUnitCommand : Command { private Unit unit; private ArmyCategory cat; public RemoveUnitCommand(Unit toRemove) { unit = toRemove; cat = unit.Category; } public override bool CanExecute() { return (unit != null); } public override string Description { get { return Translation.GetTranslation("removeUnitCommandDescription", "remove {0} from the army", unit.Name); } } public override string UndoDescription { get { return Translation.GetTranslation("removeUnitCommandUndoDescription", "re-add {0} to the army", unit.Name); } } public override bool Execute() { this.Redo(); return true; } public override void Redo() { cat.RemoveUnit(unit); } public override void Undo() { cat.AddUnit(unit); } public override string Name { get { return "Remove unit"; } } } }