view api/Commands/RemoveUnitCommand.cs @ 325:e0580a009e75

Re #324: Add saving of Race and System data to files * Remove extra interfaces, as their replacements would be implementation specific and the break-down is now only a clean coding issue * Strip out extra code from Army and GameSystem saver
author IBBoard <dev@ibboard.co.uk>
date Sat, 12 Mar 2011 20:32:08 +0000
parents 483b491d18f4
children
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// This file (RemoveUnitCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard.
//
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.

using System;
using IBBoard.Commands;
using IBBoard.Lang;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Commands
{
	/// <summary>
	/// Summary description for RemoveUnitCommand.
	/// </summary>
	public class RemoveUnitCommand : Command
	{
		private Unit unit;
		private ArmyCategory cat;

		public RemoveUnitCommand(Unit toRemove)
		{
			unit = toRemove;
			cat = unit.Category;
		}

		public override bool CanExecute()
		{
			return (unit != null);
		}

		public override string Description
		{
			get
			{
				return Translation.GetTranslation("removeUnitCommandDescription", "remove {0} from the army", unit.Name);
			}
		}

		public override string UndoDescription
		{
			get
			{
				return Translation.GetTranslation("removeUnitCommandUndoDescription", "re-add {0} to the army", unit.Name);
			}
		}

		public override bool Execute()
		{
			this.Redo();
			return true;
		}

		public override void Redo()
		{
			cat.RemoveUnit(unit);
		}

		public override void Undo()
		{
			cat.AddUnit(unit);
		}

		public override string Name
		{
			get { return "Remove unit"; }
		}
	}
}