Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view api/Commands/SetUnitEquipmentNumericAmountCommand.cs @ 325:e0580a009e75
Re #324: Add saving of Race and System data to files
* Remove extra interfaces, as their replacements would be implementation specific and the break-down is now only a clean coding issue
* Strip out extra code from Army and GameSystem saver
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 12 Mar 2011 20:32:08 +0000 |
parents | 1b718b67f7f6 |
children |
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// This file (SetUnitEquipmentNumericAmountCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.Commands; using IBBoard.Lang; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Commands { /// <summary> /// Summary description for SetUnitEquipmentNumericAmountCommand. /// </summary> public class SetUnitEquipmentNumericAmountCommand : AbstractSetUnitEquipmentAmountCommand { private int newAmount; public SetUnitEquipmentNumericAmountCommand(Unit unit, UnitEquipmentItem item, int amount) : base(unit, item) { newAmount = amount; } protected override string GetNewAmountString () { return GetNumberAmountString(newAmount); } public override void Redo() { Unit.SetEquipmentAmount(EquipItem, newAmount); } public override string Name { get { return "Set equipment amount"; } } } }