Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view api/Commands/CreateAndAddUnitCommand.cs @ 57:e0ce5578e7c2
Re #61 - Complete structure of WarFoundry API objects
* Add methods for adding and getting Notes and contained UnitTypes of a UnitType
* Add method to get requirements of a unit
* Separate out required abilities from optional abilities
* Remove UnitAbility and handle by passing a boolean to the AddAbility method
author | IBBoard <dev@ibboard.co.uk> |
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date | Tue, 07 Apr 2009 14:43:04 +0000 |
parents | 306558904c2a |
children | e53ed2d613a1 |
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// This file (CreateAndAddUnitCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. // // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. using System; using IBBoard.Commands; using IBBoard.Lang; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Commands { public class CreateAndAddUnitCommand : Command { private UnitType addedUnitType; private Army army; private ArmyCategory cat; private Unit addedUnit; public CreateAndAddUnitCommand(UnitType toAdd, ArmyCategory catTo, Army armyTo) { addedUnitType = toAdd; cat = catTo; army = armyTo; } public CreateAndAddUnitCommand(UnitType toAdd, Category catTo, Army armyTo) : this (toAdd, armyTo.GetCategory(catTo), armyTo) { } public override bool CanExecute() { return (addedUnitType!=null && army!=null); } public override string Description { get { return "Add unit of "+StringManipulation.CutToLength(addedUnitType.Name, 20)+" to the army"; } } public override string UndoDescription { get { return "Remove unit of "+StringManipulation.CutToLength(addedUnitType.Name, 20)+" from army"; } } public override bool Execute() { addedUnit = new Unit(addedUnitType, army); this.Redo(); return true; } public override void Redo() { cat.AddUnit(addedUnit); } public override void Undo() { cat.RemoveUnit(addedUnit); } public override string Name { get { return "Add new unit"; } } } }