view api/Commands/SetNameCommand.cs @ 57:e0ce5578e7c2

Re #61 - Complete structure of WarFoundry API objects * Add methods for adding and getting Notes and contained UnitTypes of a UnitType * Add method to get requirements of a unit * Separate out required abilities from optional abilities * Remove UnitAbility and handle by passing a boolean to the AddAbility method
author IBBoard <dev@ibboard.co.uk>
date Tue, 07 Apr 2009 14:43:04 +0000
parents 306558904c2a
children 3ea0ab04352b
line wrap: on
line source

// This file (SetNameCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
//
// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.

using System;
using IBBoard.Commands;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Commands
{
	/// <summary>
	/// Summary description for SetNameCommand.
	/// </summary>
	public class SetNameCommand : Command
	{
		private WarFoundryObject obj;
		private string newName, oldName;

		public SetNameCommand(WarFoundryObject toRename, string name)
		{
			obj = toRename;
			newName = name;
			oldName = obj.Name;
		}

		public override bool CanExecute()
		{
			return (obj!=null && newName!=null && newName!="");
		}

		public override string Description
		{
			get { return "Rename "+oldName; }
		}

		public override string UndoDescription
		{
			get { return "Revert name of "+newName; }
		}

		public override bool Execute()
		{
			this.Redo();
			return true;
		}

		public override void Redo()
		{
			obj.Name = newName;
		}

		public override void Undo()
		{
			obj.Name = oldName;
		}

		public override string Name
		{
			get { return "Rename item"; }
		}
	}
}