Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view api/Savers/IWarFoundryGameSystemSaver.cs @ 308:e1438fb9024c
Re #99: Define "points" values in GameSystem
* Update to make sure that we don't return null
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 13 Feb 2011 21:03:12 +0000 |
parents | 349e521785c1 |
children | 5434e648379c |
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// This file (IWarFoundrySystemSaver.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Savers { public interface IWarFoundryGameSystemSaver { /// <summary> /// Saves a <see cref="GameSystem"/> to a file on disk. /// </summary> /// <param name="system"> /// The <see cref="GameSystem"/> to save /// </param> /// <param name="path"> /// The path to save the system to /// </param> /// <returns> /// TRUE if saving succedes, else FALSE /// </returns> bool Save(GameSystem system, string path); } }