Mercurial > repos > IBDev-IBBoard.WarFoundry.API
view dtds/army.xsd @ 58:e53ed2d613a1
Re #61 - Complete structure of WarFoundry API objects
* Migrate AddUnit/RemoveUnit methods to Army for easier army loading
* Migrate requirement checking call to Army, since ArmyCategory just called parent army anyway
Also:
* Use genericed collections in Army
* Remove failed unit requirements from ArmyCategory
* Alter army.xsd to stop negatives in equipment amounts
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Tue, 07 Apr 2009 15:28:06 +0000 |
parents | 0a1c5fea6a08 |
children | 0c3500fca49d |
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<?xml version="1.0"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" targetNamespace="http://ibboard.co.uk/warfoundry/army" xmlns="http://ibboard.co.uk/warfoundry/army" elementFormDefault="qualified"> <xs:element name="army"> <xs:complexType> <xs:all> <xs:element name="units" type="unitstype" minOccurs="1"/> <xs:element name="customEquipment" type="customequipmenttype" minOccurs="1" /> </xs:all> <xs:attribute name="id" type="xs:ID" /> <xs:attribute name="name" type="xs:string" use="required"/> <xs:attribute name="system" type="xs:string" use="required"/> <xs:attribute name="race" type="xs:string" use="required"/> <xs:attribute name="maxPoints" type="xs:positiveInteger" use="required"/> </xs:complexType> </xs:element> <xs:complexType name="unitstype"> <xs:sequence> <xs:element name="unit" type="unittype" minOccurs="0" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> <xs:complexType name="unittype"> <xs:all> <xs:element name="equipment" type="equipmenttype" minOccurs="0" maxOccurs="1" /> </xs:all> <xs:attribute name="id" type="xs:ID" /> <xs:attribute name="unitType" type="xs:string" use="required"/> <xs:attribute name="unitName" type="xs:string" use="required"/> <xs:attribute name="size" type="xs:positiveInteger" use="required"/> <xs:attribute name="race" type="xs:string" default=""/> </xs:complexType> <xs:complexType name="equipmenttype"> <xs:sequence> <xs:element name="equipItem" type="equipitemtype" minOccurs="1" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> <xs:complexType name="equipitemtype"> <xs:attribute name="id" type="xs:string" /> <!-- ID reference to either a custom equipment item or a Race equipment item --> <xs:attribute name="amount" type="core:nonNegativeDouble" use="required"/><!-- Double used to allow for percentages to be stored --> <xs:attribute name="isCustomEquipment" type="xs:boolean" default="false"/> </xs:complexType> <xs:complexType name="customequipmenttype"> <xs:sequence> <xs:element name="customEquip" type="customequiptype" minOccurs="0" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> <xs:complexType name="customequiptype"> <xs:sequence> <xs:element name="customEquipPart" type="customequipparttype" minOccurs="1" maxOccurs="unbounded"/> </xs:sequence> <xs:attribute name="id" type="xs:ID" /> </xs:complexType> <xs:complexType name="customequipparttype"> <xs:attribute name="partIDRef" type="xs:string" /> </xs:complexType> </xs:schema>